Making the Game: Comms
This conceptual document explains how Wing Commander Prophecy handles different types of in-flight comms. Check out the eight-step checklist required for a player-called communication message to play. Things that seem easy can be very complex...
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
Comms Download (35 kb)
Date: April 23, 1997 |
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