Making the Game - Part 28
"Who is leaving to work with Chris??" asks the September 6, 1996 Component Manager Meeting agenda -- and that question is going to occupy the team, or what's left of it, for time. Several highly qualified veteran developers are about to leave to work for Digital Anvil and that is going to change what happens to Prophecy. This update is full of other news, too: there's a working testbed of the game, the Wasp is being built and WCIVPSX will not ship in time for Christmas, for example. There's even a mention of running Prophecy on a Mac...
Story Concept Document Download (3.7 MB)
Date: September 6, 1996 |
Follow or Contact Us