First Virtual TacOps Screenshot Released
Mike-L has released the first screenshot for the online version of TacOps, Ironduke's neat WC2-themed tabletop game. This C++ port is still in the preliminary stages, but a basic interface and virtual layout is visible below. Units can be added, deleted and moved around now, and the game board can be manipulated. An AI isn't planned, but two players can hook up along to compete against each other or play custom scenarios. The map editor and basic game engine are also nearly complete. These elements will be releases as a basic tech demo when they're finished. Try out the printed version of TacOps here or help provide feedback at Crius.net.I'm using mingw32 C++ compiler (one that comes together with DevC++ IDE) and SDL library (Simple Directmedia Layer) for graphics/mouse/keyboard support. SDL might not be top-performance but it's rather simple to use and it does it's job well. After all, running a 2D strategy game is not very demanding for the system. What is more it's a cross-system library so I'll be able to compile versions for Linux and MacOS as well.All GUI elements were made in a hurry and there are to be replaced. That box in right upper corner is a minimap. More info coming soon.
Follow or Contact Us