DarkStar One finally began shipping in North America this week. We've heard from a number of Wing Commander fans who've played the demo, and the feedback is pretty positive. Reviews have also been favorable so far, and quite a few have compared this title to the Wing Commander series. Another such article is available at GameZone here.
During combat, though, the interface really shines. DarkStar One plays like a flight simulator in the same spirit as the Wing Commander series or X-Wing vs Tie Fighter. The ship steers itself to follow the mouse pointer, which also functions as the targeting crosshairs for the weapons built into your ship. Unlike other games where weapons only fired directly ahead it is possible to aim away from a direct path in a narrow cone. Since your ship will turn to face that direction it allows players to target ships that are flying past for more than a single heartbeat. The addition of afterburners, reverse thrusters, “strafing” jets that allow side-to-side movement, and an easy-to-use roll system give players outstanding maneuverability.
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