CorpNews Talks To Origin's MMO Creators
Everyone loves Richard Garriott interviews. In this one, the Corporation asked the founder of Origin about various massively multiplayer trends in 2004. This is his current area of expertise with the production of Tabula Rasa.
Corpnews: What emerging trend do you see as most affecting future MMOG designs?That, of course, applies more to fantasy games. Realistic physics can sometimes detract from sci fi games, but unfortunately the science fiction mmo is a much smaller genre.
Richard: Physics. MMOs try and create realistic worlds to explore and interact with. Thus, physics is a natural next step in crafting a real place. Plus, physics chips are now on the horizon, so we will be able to compute complex scenes quickly!
Origin and SOE's Raph Koster was also part of the interview.
Corpnews: What emerging trend do you see as most affecting future MMOG designs?You can find the full interview here.
Raph: Well, I very much think that the "play single-player games alongside multiple people" trend is going to continue. Bluntly, I don't like it--I don't like it from a gameplay point of view because I as a player like the feeling of being in a world; I don't like it from a business point of view because I don't think people stick very well to that sort of game, or don't feel it merits a subscription fee.
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