Haesslich points us towards "We Know Drama", the November 'Culture Clash' column at the International Game Developers Assosciation's monthly 'Culture Clash' column. The article cites Wing Commander as an example of excellent characterizations in video games:
Developers interested in fashioning more compelling characters should look first to the games that do it well: Warcraft 3 and NOLF, Starcraft, Flashback, Thief, Sacrifice, Wing Commander, Summoner, and so forth. Look not only at the protagonist – who is presumably the individual the player controls – but at secondary and even peripheral characters.
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