Going to the Source
The WCDC posted more about the Flight Commander project... maybe it's the radioactive spider-bite talking, but there's something odd about this.
Anyone who is interested is welcome to the source. But you also need 4 libraries (opengl, bass, sax, glut). It took me a while to get the think set up on my system. So the build environment is specific to my computer, and it would take a while to get a source download set up. Plus you'd need Visual C++. Anyone who really want to go throught he build process can email me. It would just be a lot of work for me to get it set up so you could build on anybody's computer.But the idea is, to make it so you don't have to modify the source code directly. Sounds, missions, ships, weapons, guns, even the game flow should be editable all by xml. Anybody who knows how to edit a web page can edit a ship or a sound or weapon. So hopefully people could edit the whole game with a simple text editor, without needing to rebuild the executable.
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