Speed Runners Continue to Refine Wing Commander Playthroughs Share on Facebook Share on Twitter Update ID

What the Fox Project has posted a pretty impressive speed run of Wing Commander 1. The game features an extensively branching mission structure, so players can experience vastly different games on multiple playthroughs. As we've previously noted, there's some strategy involved here. One short path through the game is to eject through the Enyo, Gateway, Chengdu and Port Hedland systems, then win in Hubble's Star (or Port Hedland) and Rostov, then eject again through Venice and still rout the Kats from the Vega Sector. This shouldn't be seen as cheating - it's its own type of art form to figure out how to legitimately game the game and still see the winning ending in the shortest possible time. The final score here is 23 minutes and 7 seconds, which is amazing! It's also half the time that speed runners were hitting four or five years ago. Check it out below:
Well, it's been a year since I've tried running anything - but I've really wanted to get back into space. Wing Commander is an awesome series from my childhood I'm excited to run, and hopefully improve my time on.

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