Come For The RPG, Stay For The CCG! Share on Facebook Share on Twitter Update ID

capi is back with another diligent report on the status of his ever growing Wing Commander RPG. Summer holidays and a side project to create a card game took up a chunk of the last month, but lots of work still got done on Kilrathi lexicon and translation. Here's his plan for what's coming up next:
My Plan for this week is to continue in Chapter 2.2. I plan to get the terms from this week's translations into the lexicon later today, and then I'll finish up the partials currently in progress before proceeding with any new work. As mentioned, I could stand to re-count the text blocks and see if my figures are correct; that's an administrative sort of thing, though. Chapter 2.3 is still on my horizon - and to remind myself, mainly, I need to finish building the Demon's Eye base statistics, begin mocking up battle maps, and slice the Chapter's plot some more. The packing process begins this week at my workplace, so I'm hoping I still have the necessary equipment (read: a workstation) long enough to get some significant work done on the campaign. I will also be continuing to make revisions to my side project; I don't anticipate that eating up too much of my time this coming week.
Speaking of card games, don't forget that capi already created a pretty awesome digital rendition of the Wing Commander CCG. A playable release is available for the vassal engine. I haven't heard about too many fans picking this up, but it looks fantastic. More people need to give it a try!

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