Diane Duane Discusses the Darkening
AD found an io9 interview from November 2010 that talks at length with Privateer 2 story writer Diane Duane. Ms. Duane is a very accomplished science fiction and fantasy author, and she took a moment to mention her Wing Commander credentials as well. It's a thoughtful article for people who are interested in some perspective on professional writing. Check out the full piece here.You said you're an early adopter—are you an active gamer?I don't play so much as build games. About 10 years ago I wrote Privateer 2: The Darkening for Electronic Arts. It was their first foray into interactive entertainment. They were almost trying to do choose-your-own-movie, with game modules to help you determine your path. And that left me with a very clear sense of how to structure a game. The EA people taught me an incredible amount about the structure of building computer games in general and this kind of interactive, flow-dictated game in particular.
And I certainly keep a close eye on what the field is doing. I have lots of friends who do game, and where necessary I pick their brains.
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