Sidequest has posted a thorough retrospective of Wing Commander 3. It comes from an interesting perspective. The author has a lot of experience reviewing games, but was born after WC3's 1994 release. As such, one of the first things he calls out was the game's low resolution and high compression in cutscenes. While there's no doubt that this is an issue, if you lived through it at the time you would recall how the high end graphics (both in flight and for video) brought hardware of the time to its knees as it was. He also struggles a bit through the lack of tutorial help in-game, which was also typical of the era. But it's wonderful to see how people power through these difficulties and nevertheless have a blast with the game!
Thanks to Spacedock for spotting this one!
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