New Video Sample Experiments with 60 FPS Share on Facebook Share on Twitter Update ID

Earlier this weekend we reported on some collaboration to integrate ODVS' significantly enhanced video with the upgraded WC4 game engine that Pedro and team are working on. This was a test to see how 60 FPS video would work to sync with the high frame rate of the gameplay. I think it looks pretty good. Some people find the hyper real sensation off-putting, but I think it fits better here than in other places. The team says it's unlikely that they'll go with the high motion cutscenes, but it's still pretty cool to see here. And this is one fantastic scene to rewatch!

This came off the back of a conversation with Pedro - he said since I've been remastering some of the WCP CD-ROM videos and upping them from 15fps to 30fps, could I up the WC4 DVD videos to 60fps? So I thought I'd give it a go :)

It's certainly interesting - but it possibly falls prey to the dreaded "Soap Opera Effect". However, in doing this, I figured out a few more improvements to the overall workflow that might make the newer process I came up with for the Vagabond scene less time consuming. It's all an evolving process.

Of course, the thing that would really help is if I could finally build my dream Threadripper video workstation. Anyone feel like starting a Kickstarter? ;p


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