Dark Sentinel has been working on perfecting his Nephilim capship missiles for several years, and his latest efforts are very impressive. The top example in the first image shows what we got in Prophecy, and then it progresses to version 1.0 that he developed way back in 2013. The middle image from 2016 shows another big leap forward, and now he's made an exponential jump in quality. It would be a beautiful level of detail for a ship, but this care for a piece of ordnance is especially impressive. Hopefully pilots don't get so distracted that they can't focus on taking this thing out!
Capship missile was enough of a challenge for my skills back then. But hey, I'm still learning new tricks and I hope I learned enough.
Gentlemen, behold - Capship Missile v3.0, now trying to follow the (original) render, not the ingame mesh.
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