UnnamedCharacter has released a new version of his programming library for interfacing with Wing Commander 1's game data files. This newest beta release (3.3.0) lets you edit ships, hardpoints and flight formations, and there are some general fixes and improvements to existing program features. Below you can see an output sample of the XML Unpack command. The package includes a command-line client as well as a program with a graphical interface to simplify the extraction/compilation process. Download the new version here.
<Ship ClassIdentifier="12" Radius="100" Mass="125" MaximumScale="1024" PowerPlant="5" Fuel="200000" Damage="5" Explosive="4000" MaximumSpeed="42" ... Shields="40 40" Armor="45 40 30 30">
<Weapon ShipIndex="24" HardpointIndex="0" Selected="true" />
<Weapon ShipIndex="24" HardpointIndex="1" Selected="true" />
<Weapon ShipIndex="28" HardpointIndex="2" Selected="true" />
<Weapon ShipIndex="28" HardpointIndex="3" Selected="false" />
<Weapon ShipIndex="29" HardpointIndex="4" Selected="false" />
...
</ships>
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