Fleet Assault Lays Out a Plan Share on Facebook Share on Twitter Update ID

Iceblade has posted a big update with new screenshots and a list of planned features for his new Flight Commander mod, Fleet Assault. The first picture shows a well-armed Plunkett going through a jump point, and the rest of the shots follow an impressive formation of Secret Ops Thunderbolts and Excaliburs cruising through space. Goals for the mod sound fairly ambitious, but it looks like some good preliminary groundwork is being done now. New information will be updated weekly at the WCFA forum.
• Multiple mission campaign including at least 10 winning path missions plus several losing and B-path missions that include
- All missions are scripted and involved that make full use of Flight Commander features
- Custom Landing and Launching sequences
- Tracking of fighter loses across multiple vessels
- Usage of multiple fighter variants with AI performing their assigned role
- Actual Capship Combat where capships can destroy other capships (available when Turret AI is functional)

• Story-driven campaign presented to the player by
- In-game Cutscenes
- Briefings
- Personal and Official Emails
- News
- Eyes Only Reports
- And in-mission communications

• More fighters, capships, and weapons imported from WCSO to FC, all making full use of the latest FC features including slow Capship Death (explosions)

• Multiple Simulator missions both original and recreated from Prophecy

• More imported comms along with several original comms

• Full Modding Tutorials for creating involved missions, cutscenes, and custom resources along with a Ship Editor tool. (These feature will be released separate from the campaign.)

Are You Being Harassed? Share on Facebook Share on Twitter Update ID

Frequently heckled by bullies? If you can't handle them yourself, the Ultima Online team has posted a set of tips for how to effectively report harassment. It seems like these could apply equally well to other games or even real life. Check out the full list here.
Verbal Harassment is almost by definition a frustrating experience for those affected. Unfortunately we continue to see a few mistakes that turn many potentially valid harassment reports into situations we cannot assist with. As your glorious GM overlords we suggest following the steps below to avoid these problems:
  1. Do not exchange insults or taunts with the harassing player. This is by far the most common mistake we see. If both parties are involved in harassment or the reporting player instigated the situation then it becomes mutual harassment and a GM will not intervene for either side.
  2. Ask the player politely, by name, to stop. For example: "Please stop insulting me Acheren."
  3. Stop talking to the player. You may also want to leave the area.
  4. Add the player to your ignore list (In Options under Filter Options.)
  5. Wait a few seconds and if the harassing player still does not stop then you should immediately report them. Do not wait more than a minute or two after this point to report them and do not log out of the game before reporting them. Open your Help menu, choose "Another player is harassing me", then pick "VERBAL HARASSMENT".
  6. You will be prompted to enter some details about who and what you are reporting. Keep this short and to the point. For example: "Acheren will not stop calling my llamas fat".

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