Invasion Arming New Weapons Share on Facebook Share on Twitter Update ID

Progress continues on the next update to the Wing Commander Invasion mod. Virtually all non-turreted weapons have been replaced with new gun and missile effects for the next release. Major Payne is working on an interesting new 'galactic conquest' campaign as well. Here's a bit more detail on that.

The basic premise is a "what if?" scenario. The Galactic Conquest is laid out in the view that's supposed to represent our own solar system. I'm adding in the 8 major planets, many of the well known moons, several dwarf planets, 12 locations to represent the inner asteroid belt (ringing the inner four planets) and 24 locations to represent the Kuiper Belt to right the outer edge. The sun is also included but due to possible limitations within the game engine it doesn't currently look right (I might try to rectify this at a later time if possible). The pain part of this isn't adding the various locations but placing them so that it's possible to capture ALL locations. I'm hoping to have each location with a slightly different view (planetary maps will have planet backgrounds, moons will have a moon in its background and so on), although I am going to include some additional items in the maps wherever possible. The only problem with all of this is it will take some time before the next release, but I do want to make sure nothing untoward goes wrong with this.

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