Kilrathi Invasion Fleet Gets Home Base Share on Bluesky Share on Facebook Share on Twitter

The Invasion mod continues to sweep through Star Wars: Empire at War. The Kilrathi starbase has been added to the game and is pictured below. Quite a bit of technical tweaking remains, but core elements like ships and gameplay design are coming together well.

It's been a while with any kind of update, but at long last the mod is at a good point in production. There is still much to do the Kilrathi basic side is in game. All the units still use the same weapons as the stock game but function well. As shown in this image the Kilrathi Starbase is working fine and does look a little strange as it's using the same texture set as the capital ships. This is intentional and is very unlikely to be changed. The Kilrathi also have 6 fighter classes as their basic setup.

Making the Game: AI Share on Bluesky Share on Facebook Share on Twitter

Have you ever noticed that reviewers, professional and otherwise, are always critical of a game's "AI"? It's become a catch-all complaint and is usually worded as if to say: why didn't you just plug a human brain into the thing? That isn't how it works -- as this short document indicates, building an "AI" is actually an exercise in developing proper reactive processes.

These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!

AI
Download (14 kb)

Date: April 23, 1997
Project: Wing Commander Prophecy
Donated By: John Guentzel
Pages: 2


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