Making the Game: Special Effects Share on Bluesky Share on Facebook Share on Twitter

Special Effects is another brainstorming 'wishlist' type document, explaining exactly what the team will need to develop in order to wow players in the final game. A lot of these are very simple today (particularly various lighting effects) but were groundbreaking at the time. One interesting note: "11. Chaff will be a bright orange light, much like the Academy cartoon." Interesting, if unusual, reference!

These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!

Special Effects
Download (18 kb)

Date: March 25, 1997
Project: Wing Commander Prophecy
Donated By: John Guentzel
Pages: 4


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