Making the Game - Part 31 Share on Facebook Share on Twitter Update ID

It's another Component Manager Meeting agenda. This one is from September 13, 1996... and it looks like work is being done on the biggest and the smallest parts of the game. The team is trying to sign visual futurist Syd Mead to design the alien, they're debating 'real' versus 'CGI' for the bad guys... and they're working on a way to implement True Type fonts. It can't all be glorious!

Game Design Document
Download (3.2 MB)

Date: September 13, 1996
Project: Wing Commander Prophecy
Donated By: Billy Cain
Pages: 6


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