Making the Game - Part 31
It's another Component Manager Meeting agenda. This one is from September 13, 1996... and it looks like work is being done on the biggest and the smallest parts of the game. The team is trying to sign visual futurist Syd Mead to design the alien, they're debating 'real' versus 'CGI' for the bad guys... and they're working on a way to implement True Type fonts. It can't all be glorious!
Game Design Document Download (3.2 MB)
Date: September 13, 1996 |
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