Last week we reported on a 16-color, text-based version of Privateer, Ascii Sector. Now Chris Knudsen has recorded a few gameplay movies for us. These were made by pointing a video camera at the computer screen, so the quality suffers a bit, but they give you a good idea of what this unusual game engine is like. What do you think of the jump effect in the third clip? Let us know on the Forums!
Here I encounter another ship (a Talon, but that's pretty hard to see) and shoot at it until it explodes. As I haven't programmed the AI yet, the Talon doesn't move or anything.
Here I jump to another system. The jump point at the other system is surrounded by asteroids, so I shoot at them a bit. Then finally fly into one too many and explode.
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