The Next Standoff Episode Will Be Big
A new status update has been released for Standoff Episode 4. The next chapter in the famous Secret Ops mod is still a ways from being complete, but work is steadily progressing. Testers are now putting some of the first new missions through their paces, and it sounds like this next episode will be big. It will also include improvements to the Simulator and more missions will be tracked in the Scoreboard. Here's Eder with some specifics.If you're wondering how long it might take to develop all the missions in this episode, here's something to put things into context - this episode has more missions (including the usual ship selection-based variants, mind you) than Episodes 2 and 3 combined. Don't worry, though, it definitely won't take as long to develop as those two episodes combined. We are still hoping to get both remaining episodes finished this year, after all...The screenshots below all show off new sim improvements. You can see the game awarding more points for killing a Corvette, noting a quick-kill and displaying information about the current gauntlet wave.The other thing I should mention is some further simulator changes. When released, Ep 4 will add scoreboard-capabilities to a few more missions (we're not currently sure if that will include all of them, or if some will remain to be done in Ep 5, however)... but that's not all. Pierre has also been working on implementing more DLL hacks to improve the system overall. So, first up - you will never again have to use the 'alswantsmoreships' cheat. All fourteen ships will now be selectable in the sim at all times. The second, and even bigger, change is the addition of further explanatory captions during the battle. Every time you get a special bonus of any kind, the game will explain how many points you got, and why. This will be especially important in the non-gauntlet missions, which will feature a number of special bonuses other than the quick-kill bonus you're already familiar with.
Follow or Contact Us