Secret Ops Paved The Way For Today's New Games Share on Facebook Share on Twitter Update ID

AD has written an article about the new wave of episodic games on the way. Several major companies are about to release products that take advantage of the internet to deliver new content in segmented chunks. These range from frequent 30-40 minute bursts to occasional packages that take 3-6 hours to complete. Even Electronic Arts is getting into it again with EA Downloader. And this all began with Wing Commander Secret Ops back when 28.8 modems were the norm. Since 1998 the online population has exploded, internet connections are faster than ever and now is the time that companies are seizing upon this new distribution model. To read more about these events, check out CIC Article 56 here.
With each new installment in their favorite series, Wing Commander fans waited to see how the next game would break the old PC gaming mold. Fans eagerly shelled out their hard earned money to hear Prince Thrakhath speak in the WC2 intro, which ushered in Creative Labs as the multimedia force it is today. They bought 386s for Wing Commander 1 and CD-ROMs for Wing Commander 3. Every game in the franchise pushed the technological envelope. Wing Commander Secret Ops was built on the same engine as Wing Commander Prophecy, but broke ground with its unprecedented free distribution online. Many people were shocked at the prospect of downloading a 100+ megabyte package when dialup modems were still used by the overwhelming majority of internet users. But Wing Commander fans were up to challenge and spent all night downloading that famous first starter package.

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