Mark Hamill: Voice Actor Extraordinaire Share on Facebook Share on Twitter Update ID

AdmiralHuang just came across a new interview with Mark Hamill by Shadow Chronicles News. The meat of the article talks about Hamill's experiences in the voice acting industry and new projects involving Robotech and Super Robot Monkey Team Hyperforce Go. You can begin reading about their discussion here. On the third page Wing Commander Academy gets a good mention with some very nice pictures.

SCN: Looking back at Wing Commander, another show that you voiced. That was kind of similar to the original Robotech that ran in 1985, as they were both geared towards older audiences but they fell into timeslots that only kids could find them in. Now that more and more animation is being targeted towards adults, like Adult Swim, how do you think a show like Wing Commander would have done today?

MH: Well, now that you’re in this era of 500 channels, I think that you can be more successful with what you might call “niche” products. In other words, more adult-orientated animation. I mean, Batman [The Animated Series] was really sort of ground-breaking in that area in terms of taking what was nominally thought of as a children’s product, and giving it a more mature edge.

I think Wing Commander was a great project; I love Chris Roberts and really enjoyed the challenge of doing a multi-scenario, interactive game, (which is how I first was involved, the animated series came later). I think that one of the things that surprised me about Wing Commander was that the demographics were so broad, and I love working on projects that appeal on many levels.

I'd like to meet Mr. Hamill and talk about Wing Commander some day, but I'm afraid he'll be overwhelmed by the legions of Star Wars fans at any convention. Fortunately interviews such as this delve from his most famous role and dig into some of the many other great things he's worked on.

You Win Some, You Lose Some Share on Facebook Share on Twitter Update ID

Jonathan Stone found an old review of Super Wing Commander that stood out from most of the others. While GameFan was devoting multiple page spreads to talking about how great SWC was, GamePro was talking about how disappointing it turned out. Both reviews discuss the same version, but GamePro found the controls and pacing difficult to get used to. The article actually has quite a bit of text describing the various features of the game, and it credits some improvements over the Super Nintendo standard Wing Commander.

PROTIP: When a Kilrathi ship flies past, spin your ship 180 degrees and it should be in view.

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