Void War Interviews And The Latest Shot
A pair of sites have recently conducted interviews with Jay Barnson, lead designer for Void War. Game Chronicles Magazine did a thorough interview about many aspects of the game, and GamePike questioned Mr. Barnson about the origins of the game and overall setting.
Void War is somewhat experimental in a lot of ways, and probably owes more of an ancestry to games like Asteroids, Spacewar, Descent, and Wing Commander. We do have pick-ups in Void War, however, which will inevitably draw comparisons. But while I was loathe to put them in at first because they were 'unrealistic' - quite frankly they increased the fun and challenge of the game by an order of magnitude, so they were just The Right Thing To Do.
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