WC Saga Unveils Jutland Concept Design Share on Facebook Share on Twitter Update ID

Tolwyn has announced the latest ship for the Freespace 2 mod, WC Saga. It looks pretty neat, and I'll let him introduce it here.

The first is the Jutland-class CVA, a Fleet Attack Carrier that entered service between WC1 and WC2 times. Named after famous sea battles, notable ships are the Jutland, Trafalgar (End Run novel), and the Leyte Gulf (Fleet Action novel). Other sister ships include (but are not limited to) the Coral Sea, Tsushima, and the Gibraltar.

Length is still being debated but it's around 750-800 meter range. Armament is the modernized “WC3” loadout: 2 Anti-Matter Turrets, 2 IFF Missile Turrets, and 10 Laser Turrets. Its original trio of flak cannons were replaced by missile turrets and lasers. Complement is 90 aircraft.

We didn’t want to make this a radical ship, but rather, we intended this design to blend in both WC3 and WC2 ship design. The bow borrows a lot from the Confederation-class dreadnoughts, but also has a fly-through launch bay just like the Concordia and Ranger carriers. The side conning tower is a tribute to the Victory and the Lexington, and its location near the stern serves as an inspiration to the later Vesuvius-class supercarriers.

It should be noted that the ship model and textures are the real model, and what it looks like is exactly what you’ll see in WC Saga. For purely “showoff” purposes and to connect the novel to the views, we have named this the TCS Trafalgar in spite of WC3 era paintjob that has no basis in WC2 times. The WC Saga Campaign will feature another Jutland-class carrier. Small changes are needed to this model, such as workable turret models, and the small shift of the rear name from top to bottom of the launch bay near the stern.

Lastly, this disclaimer will be said and you will see it again whenever we unveil our other new vessels. It will be arrogant to say that this vessel ship design is canon. The existance is the vessel itself is canon and undeniable, but the concept art was never shown to us and it was up to us to figure out what it looked like. What you are seeing now is merely an artist’s interpretation, and one that we hope is the most qualified for the time being.

The concept art and blueprints were done by psych and the modeling and textures by Lynx. Good job!

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