Privateer 2 Concept Art Share on Bluesky Share on Facebook Share on Twitter

It's not very often that we hear from people who worked on Privateer 2 (at least people credited for it), but Jan Brockmann sent us this note:

Hi,

I found something that be may be of interest for you. While working for EA Germany (from 1995-2001), I've spend nearly 3 month (in late '96) in Manchester working on the German localization of Privateer 2 - The Darkening. On my very last day in the office I was able to get my hands on a large page containing 4 pieces of conceptional artwork and every team member signed it for me. I thought I lost this page years ago, but I was wrong. I scanned it yesterday and compiled it in pdf format.

It weights 17 megs, is in full color and has a resolution of 450 dpi.

I wish I could put up a thumbnail but Acrobat Reader has some kind of screenshot protection thing. If I figure out a way around it, I'll put one up later. But for now you can grab the PDF here. You need Acrobat Reader 5 to view the file. It's quite a bulky file, so we'll see if we can shrink it down soon.

Freelancer Being Received Well Share on Bluesky Share on Facebook Share on Twitter

All indications are that Freelancer is being received better than its predecessor, Starlancer. It sold out yesterday in the stores in my area, and the reviews so far have been pretty positive. Here's hoping it gets a few more people into the space sim genre. GameSpot gave it an 8.3.

When Wing Commander creator Chris Roberts announced that he was leaving Origin Systems, fans of his games were concerned that he had abandoned the space simulation genre. In 1999, those concerns were replaced with eager anticipation when Roberts announced that his next game, Freelancer, would be one of the most ambitious space simulations yet. But then Roberts left the project, and gradually several of its more innovative features were scaled down or dropped altogether while its target release date was constantly postponed. Freelancer has finally arrived, and while it's not the revolutionary title it initially promised to be, it delivers the exact combination of addictive and accessible gameplay that the genre has needed for a long time.
You can read the rest of the review here.

Announcing Wing Commander Echo War!! Share on Bluesky Share on Facebook Share on Twitter

Shaggy over at Crius.net has announced his interest in making a new Secret Ops mod. The only problem is that he sucks at textures, but he's gone ahead and made the story. For all of you interested in Fan Projects, we recommend first reading The CIC Guide To Making Your Very Own Fan Project. Echo War has clearly progressed to Step 3, so if you'd like to join in on the fun, you can find more here. In all seriousness, some fan projects do turn out to be very cool things, so I wish the editing community the best of luck.

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