Ultima Online 2 FAQ Share on Bluesky Share on Facebook Share on Twitter

The good folks at the Ultima Online 2 official site posted some new FAQ questions which could well apply to the rumored Wing Commander Online game.

How will Player Killing be controlled?
Player killing will be limited through the use of Player vs. Player zones. This will give players a chance to develop their characters and adventure without risk, and yet still give the adrenaline rush of player-vs-player combat once they have determined they are ready to face higher risks for greater rewards.

So there won't be a Player-Killing switch?
No, there will not be a 'PK switch', in the manner that other massively multiplayer games have adopted.

Will UO2 feature permanent death?
No. UO2 will not feature permanent death, as in "When you die, your character is destroyed and you must start anew". Among other issues, such permanent punishments are not well suited to an Internet game - what if your ISP were to go down while you're in the middle of the dragon's den?

They also put up a letter from the game's producer, Starr Long. You may recognize him from various past Wing Commander games...

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