hellcatv said:
but please give silverain your comments on the manual content
I'm going to be picky, because I'm reading carefully and doing my best editing.
Section 5.2
Change "This manual was written to the Windows version of Privateer Remake" to "This manual
is written
for the Windows version of Privateer Remake".
Section 5.3.4
One of the memory settings is for 640MB of RAM. Who has 640MB of RAM? While it is possible (512+128, 256+256+128, etc.), it is rare. Perhaps the setting in-game (and thus the manual description) should be for 768MB of RAM.
Change "Only if you suffer from video driver code crashes, should you select Compiled Vertex Arrays" to "Only select Compiled Vertex Arrays if you suffer from video driver code crashes."
The descriptions for "Hard Game Play", "Insane Game Play", and "Impossible Game Play" are all identical.
In the section titled "Resolution" it says that resolutions "should be set to equal or slightly lower than your normal screen/monitor resolution.
1. If you're going to leave this unchanged, it reads better and is more technically correct as "It should be set equal to or lower than your normal desktop resolution."
2. I run my desktop @ 1280x960 and run Privateer Remake @ 1600x1200 with no problems.
In the section titled "Specular Per Pixel Lighting", the additional description is "requires pixel shader". A more imformative way of describing this would probably to state "requires a DirectX 8 compliant video card" (or is it DX 7? I can't remember.) As a general note, a pixel shader is a tiny element of graphics code. When refering to pixel shaders, one usually means that a video card supports a certain version of the pixel shader standard (i.e. PS1.0, PS1.1, PS1.4). Instead of saying a feature "requires a pixel shader", one should say a feature "requires pixel shader 1.0 support" (or whatever version is needed).
In the section titled "Color", the phrase "32 bit coloration" is used. Usually the phrase is just "32 bit color".
In the section titled "Mouse", under "Drag to Steer", it says "the turn only continues while you mouse moves." It should say "the turn only continues while
your mouse moves."
In the section titled "Mouse Cursor", under "Hardware Cursor", it says "Select this option where the cursor is not appearing when at a base at all." It should say "Select this option
when the cursor is not appearing
at all when at a base.
In the section titled "Joystick" it says "Joysticks can also be programmed by direct editing the vegastrike.config file." It should say "Joysticks can also be programmed by
directly editing the vegastrike.config file." Also, the description of the throttle controlling accleration and not set speed is incorrect; my throttle controls set speed.
Section 6.1.1
Change "At the beginning of play, this ship is the Tarsus; a gift to you from your deceased grandfather" to "At the beginning of play, this ship is the Tarsus
, a gift to you from your deceased grandfather" (comma instead of a semicolon).
You do not need to double click your ship to launch; only a single click is necessary.
Section 6.1.2
Change "have a drink, chat to the locals, and view the latest news" to "have a drink, chat
with the locals, and view the latest news".
Section 6.2
Change "The following menus may be accessed from multiple screens, so are located here for convinience" to "The following menus may be accessed from multiple screens, so
descriptions of these menus are located here for convinience".
Section 6.2.3
Change "The player must then access the Commodities Exchange, Mission Computer, or Upgrades Computer, which has a Save/Load button located to the top right" to "The player must then access the Commodities Exchange, Mission Computer, or Upgrades Computer,
all of which have a Save/Load button located to the top right".
That's it up to page 23. I'll go through the rest shortly.