L.I.F.
Vice Admiral
By the way, as a way to procrastinate today, I am working on Level Of Detail implementation for the capital ships, so as you move the camera away from the carrier, the game engine doesn't generate and calculate the effect of the wind on the growth of each whisker of the ship's cat as it licks out its procedurally-generated tail. A big sacrifice, but I hear it would please the peasants without direct access to the CERN during their games.
More seriously, I was told by a Phoenix Interactive dev that there is a hard limit to the shit that can be managed by the engine at one time, causing slow downs afterwards, as Gearbox didn't have the fundings to move all the way to 64-bit. That would be a pretty reasonable explanation to the disconnects I had in multiplayer. In response, the next big update will involve additional low-polygon models for capital ships, possibly for fighters too. Between LOD 0 and LOD 2 or 3, I might divide the total polycount by 5. For things like the Kilrathi Starbase, simply removing the internals of the hangar made the polycount go from 22k to 2k, so more than 90 % reduction when you far enough with the camera. I think it might help a bit. ^^
For the Confed HQ, however, no such luck, I can hardly get it under 30k, from 50k.
More seriously, I was told by a Phoenix Interactive dev that there is a hard limit to the shit that can be managed by the engine at one time, causing slow downs afterwards, as Gearbox didn't have the fundings to move all the way to 64-bit. That would be a pretty reasonable explanation to the disconnects I had in multiplayer. In response, the next big update will involve additional low-polygon models for capital ships, possibly for fighters too. Between LOD 0 and LOD 2 or 3, I might divide the total polycount by 5. For things like the Kilrathi Starbase, simply removing the internals of the hangar made the polycount go from 22k to 2k, so more than 90 % reduction when you far enough with the camera. I think it might help a bit. ^^
For the Confed HQ, however, no such luck, I can hardly get it under 30k, from 50k.