DefianceIndustries
Rear Admiral
BTW, when you'll get on the Dragon, would it be possible for you to make submodels for its wings?
Sure - I can separate them from the parent mesh.
BTW, when you'll get on the Dragon, would it be possible for you to make submodels for its wings?
Thanks!Sure - I can separate them from the parent mesh.
@ChrisReid: there is something else I thought about, for the models we have. With this mod, we are kinda compiling some of the best usable models and textures for Wing Commander units, and I think it would be sensible to transfer to the CIC all of the assets I accumulated for the mod's creation once we finish it. Textures, models, etc., for archival on your drives. Each model and texture has been made by one of various individuals or teams, who would need to give their approval for use in other projects, thus why I would list, for every file, the creator, but for pure archival and safekeeping, I think it would be alright. These files plus a few low-profile extremely useful 3D management software systems could be a good addition to your archives, don't you think so?
I couldn't say who did that right now... Though, at the moment, our models come from czacen (but are being phased out), the WC Saga team and DefianceIndustries. I have a bunch of models from Klavs too, but I haven't integrated any in the mod yet: they are too heavy and detailled for that! ^^Yeah, that sounds good. We can definitely archive the files when the time comes. If there are creators that have specifically preapproved use of their assets, that could be something that's noted.
*whistles* either Rachel is doing unpaid overtime again or I will have to check that.
Nah, those are only on the Intrepid (fairies, actually), according to Intel file 4.123106. :-PNo, it's just that those elves Captain Eisen requisitioned are finally here...
Vigilo Confido!Yes I too am a junkie and X-Com2 is my drug...
By the way, would it be possible for you to model every single ship ingame for X-COM 2 so we can integrate a tactical layer for Marine boarding actions in the mod? I would require fully textured and animated characters for all factions too. If it can be done before the week-end, it would be awesome, thanks!I'm trying to decide which aliens I hate most, the Gatekeepers or the new Sectopods. Probably the Sectopods since they can basically wipe your squad in a few turns if you let them, or while you're focusing your fire on them, a stupid sectoid or elite trooper flanks you and murders your medic...
You know what, X-COM sucks, right?sure I'll just stop texturing the Dragon and get right on that for ya...
Thanks! I haven't had time to test Flat Universe yet (nor much of Flag Commander either, to be honest), but I'll definitely give it a spin when things get clearer on my side.Congratulations on your Award L.I.F. ! We love when the hard work and effort of a fellow Wingnut is recognized. It keeps the Wing Commander spirit alive.
Good Job!
the MaslasBros