Yea, same here. I crashed on nightmare last night a few minutes aftershooting down Thrakhath
Ouch. I'm not sure we'll want to fix that, given that it really is a hard mission .Thanks for pointing this out, Duffman. Dundradal, add that to my Bugzilla list
Please don't say things like that, as I may have to hire someone to kill you. And I really can't afford that financially right now, especially with my wedding next week .Where is the memory bug patch? From where I'm sitting, I wouldn't think it would be that hard to pinpoint the problem and correct it.
Fleeballs and Glabro - you have installed the patch we issued through autoupdate ? Also, are you OpenGL settings maxed out ? Alex thinks that some of the crashing may be related to your cards not being able to keep up with the data flow you're having it process without overheating and crashing; please try with the default values for FSAA, Anisotropy and the two viewing distance sliders, and then tell us it it helped reduce the crashing.
No need to disable the eye candy; what I'd want you to test is if playing with 2xFSAA, 2xAnisotropy and distance sliders to middle values reduces the crashes for you, leaving HDR on: these settings will let you play Standoff in all it's glory, while putting less strss on your GPU.Yup, patch installed, as well as the latest vid card drivers. The settings haven't otherwise been touched, except to turn on the "candy" like HDR. I'll try it without it, then, but on the other hand I could just wait for the full thing to work in all its glory.
I mentioned to you all that I was consistently crashing on ep 5's final winning path mission each and every time, even with HDR turned off.
Tonight I'll run some tests of the mission under various graphical settings and see if I can get through it. I'll let you all know how it goes, my 9600M GT card seems to be a good middle ground unit for NVidia testing.