A few of the CapShips have invulnerable turrets: Hakaga, Snakier, and Rigakh come to mind.
Let's not give people too much hope about that . Capship collision trees are still hugely problematic - those errors aren't there because we didn't notice them, they're there because we accepted them as "good enough" after multiple attempts to get them right. Of course, that was, for the most part, years ago, and it's possible that Eder could fix them now... but as far as I know, we haven't really learned anything more about why collision trees sometimes wind up as messed up as they do. It's still trial and error.The turrets aren't invulnerable on any ship. Are you saying you can't hit them with guns (ie the ship's shields prevent it) because that is something we can go back over and fix. I was pretty sure I'd checked them all out, but if you can get a screenshot from the angle you are attacking them (and make it clear as to where the turret is and which ship) Eder can probably go back in and fix the issue.
You can find the Nvidia Control Panel...
You can find the Nvidia Control Panel in Vista if you right click your desktop - Personalize - Display Settings - Advanced Settings... - Your Card (for me it Says GeForce 8800GT) and there will be a Button to start the NVIDIA Control Panel.
Once there go to "Manage 3D Settings"
Extension limit was set to "Off" for me, turning it "On" stopped the Random Crashes that i got about 10 Minutes into a Mission, or when i was flying serval Missions after another without doing the quit and restart.
"Ambient Occlusion" seems for me to make the Game a lot darker when its set to on, so if you have the Problem that everything seems Black, try turning that to "Off"
Be warned those are some Advanced Settings, and if you don't know what you do you could make things worse, or get problems in other Games, so use at your own Risk
Yeah, no progress whatsoever on the collision tree front, I'm afraid. Last time I tried to do anything about it, I made it worse.Let's not give people too much hope about that . Capship collision trees are still hugely problematic - those errors aren't there because we didn't notice them, they're there because we accepted them as "good enough" after multiple attempts to get them right. Of course, that was, for the most part, years ago, and it's possible that Eder could fix them now... but as far as I know, we haven't really learned anything more about why collision trees sometimes wind up as messed up as they do. It's still trial and error.
That worked for me also! Completed prologue without any crash!Extension limit was set to "Off" for me, turning it "On" stopped the Random Crashes that i got about 10 Minutes into a Mission, or when i was flying serval Missions after another without doing the quit and restart.
Am I the only one for whom the last mission of the winning path ep 5 ALWAYS crashes sometime before it ends?