Bandit LOAF
Long Live the Confederation!
Another factor to consider when comparing the fighter storage capacity of carriers in 2654 to those of later is the armaments. Note that a fighter in Wing Commander 3, 4 or Prophecy may carry as many as ten times as many missiles per mission than a fighter in Wing Commander 1 or 2. To be able to sustain an equal fighting force capable of sustaning the same amount of time in the field, the missile stores aboard the later carriers must be significantly higher -- and the support crews and vehicles to load these missiles must be similarly multiplied if you wish to be able to scramble fighters as quickly.
Consider also that the fighter capacity has never been given by era -- and that in reality eras are not as clearcut as we assume them to be -- the Midway, for example, carries at least one squadron of significantly larger HF-66 Thunderbolts.
(As a sidebar, the reason the ships are suddenly smaller in Prophecy is because the designers realized that in the past when they said meters, they meant feet. Compare the size of the ships in WC3's video sequences to the size the manuals claim they are...).
Look at these ratios of crewmen to pilots. Please note that it *does* discout the science and marine divisions of the Midway... note the trend.
Bengal: 6.24:1
Vesuvius: 19.5:1
Midway: 23:1
I believe there is definately some confusion regarding what the different carrier classes mean... the 'heavy' is a modified. In the case discussed below, Heavy Fleet Carriers -- a specific type of Fleet Carrier -- carry Vampires and such. Heavy Strike Carriers are a different type of ship entirely... saying that because both have the designation 'heavy' means that they are the same is like saying that a small car is the same as a small truck. Quarto is right regarding the Lexington, though, and I can't believe I missed that. To drive home a point though, it does not carry more than one Wing
Quarto brought up the question of wings... we know which ships carry more than one wing (a wing is about 100 fighters... can be more or less, in a functional fighting group) because we are told so. The WCIV novel tells us that the Vesuvius carries four wigns of fighters and Prophecy tells us that the Midway carries three. The Concordia, Tiger's Claw and others have only one -- usually evident by the fact that they have only one Wing Commander.
We know that the Eisen must have more than one wing because it transfers one (the Wolf Pack) to the Midway and *then* jumps ahead of us to continue the fight. This would be suicide without fighters.
Regarding the Gettysburg class cruisers, we learn (in Super Wing Commander) that they are larger than the Tiger's Claw -- and that Tolwyn has (at least for a time) made one (the Austin) the bearer of his flag. This indicates, to me, that they are cruisers along the lines of the Concordia SuperCruisers... veritable space battleships.
Note that the size difference between the Ranger and the Concordia is 260m/46 tonnes, wheras the difference between the Bengals is 65m/25 tonnes... not similar in the least.
There is also confusion regarding flight decks. You are half correct to assume that carriers do not require a flight deck... unfortunately you will have a very difficult time recovering your fighters.
The large, forward bay on the Tiger's Claw is primarily for landing -- the actual take-off's occur in the launch tubes (like those on TCS Midway), which are located in the 'wings' of the ship. Actually, the Bengal is a veritable Swiss Army Knife of options... it has two catapults on the main deck, as well as launch tubes and small bays in the 'wings' (implied in WC1, seen in WCA). Some ships (like the Confederation class dreadnought and the various flythrough carriers) have the landing area and the launch catapults in the same place.
Now, before anyone yells, I am aware both that a catapult is *not* required for takeoff (a la the WC4 novel) and that fighters can go dead in space and be tractored back (a la End Run). Both of these situations are unusual, difficult, dangerous and time-consuming.
Please note that the 'fly through' bays are *not* as dangerous as you've pointed out... the Ranger, Concordia and Vesuvius class ships do, indeed, have elevators and keep the majority of their fighters below deck (WC4 novel). Those on-deck are either being repaired (since the repair cubbies are on-deck) or in ready-5 position.
Further, the flight deck *can* be disabled by a fighter attack -- simply the loss of the catapults or similar machinery (WC4 novel, again) will disable a carrier's ability to launch fighters.
A note, while Wing Commander 3 was very exciting and such, at the outset the Victory was technically still assigned to the rear (if you'll recall, Blair was rather unhappy because of this). I suppose most of the fleet had been replaced due to combat depletion before the end of the war -- but the Ranger class ships had been moved to the rear mid-war, and only reappeared when the Confederation could no longer produce a steady stream of carriers for forward duties circa WC3.
To note, the TCS Victory herself (not specifically the oldest ship in the fleet -- just an old ship) entered service in 2634.
The Confederation didn't really 'sell' capital ships to the Border Worlds... they've always been charged with their defense. The United States might use a Nuclear Powered Aircraft Carrier to defend Kuwait, but they would never, ever give away or sell one. (Yes, Escort Carriers -- converted transports -- were sold to the Landreich and loaned to the Border Worlds).
For Shane, a list of the different Wing Commander carriers...
Concordia class Fleet Carriers -
TCS Ark Royal, TCS Armageddon, TCS Bradshaw, TCS Concordia, TCS Euralius, TCS Freedom, TCS Hermes, TCS Invincible, TCS Kalamazoo, TCS Kennedy, TCS Kinney, TCS Kirsk, TCS Lexington (CV-44), TCS Leyte Gulf, TCS Liberty, TCS Lincoln, TCS Moskva, TCS Petrov, TCS Princeton (CV-48), TCS Saratoga, TCS Verdun, TCS Viking, TCS Viper, TCS Washington, TCS Winterrowd.
Bengal class Heavy Strike Carriers -
TCS Beacontree, TCS Bengal, TCS Eagle's Talon, TCS Exeter, TCS Kipling, TCS Kyoto, TCS Tiger's Claw (CV-07), TCS Trafalgar, TCS Wolfhound
Escort Carriers (Type I) -
TCS Crete. TCS Enigma, TCS Gallipoli, TCS Iwo Jima, TCS Khorsan, TCS Normandy (CVE-6), TCS Saipan, TCS Sevastopol (CVE-8), TCS Tarawa (CVE-7), TCS Wake.
Escort Carriers (Type II) -
TCS Eagle
Veldor class Fleet Carriers -
D645_687G, TCS Forgen, TCS Kaitlin, TCS Katreed, TCS Stryker, TCS Veldor, TCS Whatley, TCS Zarkowsky
Patrol Carriers -
TCS Horus
Lexington class Heavy Carriers -
TCS Lexington
Midway class Heavy Fleet Carriers -
TCS Midway (CVX-1), TCS Mistral Sea (CVX-2)
Ranger class Light Carriers -
TCS Ranger, TCS Kiev, TCS Victory (CV-40)
Heavy Fleet Carriers (Pre-War) -
TCS Antilles, TCS Coral Sea, TCS Soryu
Attack Carriers -
TCS Trafalgar
Vesuvius class Heavy Fleet Carriers -
TCS Eisen, TCS McKinley, TCS Mount St. Helens (CV-71), TCS Vesuvius (CV-70)
And for Quarto, the various known fighter designations...
Old Numbering System
CF-105 Scimitar class Medium Fighter
CF-117 Rapier class Medium Fighter
CF-131 Broadsword class Heavy Bomber/Patrol Craft
CF-133 Assault Shuttle
Fighters - Current Numbering System
F-44 Rapier II class Medium Attack Fighter
F-54 Epee class Light Attack Fighter
F-57 Sabre class Heavy Attack Fighter
P-64 Ferret class Patrol Fighter
HF-66 Thunderbolt VII class Heavy Fighter
F/A-76 Longbow class Torpedo Bomber
F-86 Hellcat class Medium Fighter
F-103 Excalibur class Heavy Space/Atmospheric Fighter/Bomber
F-104 Bearcat class Heavy Fighter
F/A-105 Tigershark class Multi-Role Fighter
F-106 Piranha class Scout Fighter
F-108 Panther class Space Superiority Fighter (class B)
F-109 Vampire class Space Superiority Fighter (class A)
F-110 Wasp class Interceptor
Attack Craft - Current Numbering System
A-17 Broadsword class Heavy Bomber/Patrol Craft
A-18 Crossbow class Bomber
Bombers - Current Numbering System
TB-80 Devestator class Torpedo Bomber (class A)
TB-81 Shrike class Torpedo Bomber (class B)
Ships - Future Numbering System
ML1b Duress class Light Fighter
ML2b Faldari class Medium Fighter
ML3b Freij class Heavy Fighter
MCOS Veldor class Carrier
MDRE Yackard class Dreadnought
------------------
Long live the Confederation,
Ben "Bandit" Lesnick
( loaf@wcnews.com - 302228)
The Wing Commander CIC
LOAF's Merry Guild
"You go, LOAF! Get some!" -JPG
Consider also that the fighter capacity has never been given by era -- and that in reality eras are not as clearcut as we assume them to be -- the Midway, for example, carries at least one squadron of significantly larger HF-66 Thunderbolts.
(As a sidebar, the reason the ships are suddenly smaller in Prophecy is because the designers realized that in the past when they said meters, they meant feet. Compare the size of the ships in WC3's video sequences to the size the manuals claim they are...).
Look at these ratios of crewmen to pilots. Please note that it *does* discout the science and marine divisions of the Midway... note the trend.
Bengal: 6.24:1
Vesuvius: 19.5:1
Midway: 23:1
I believe there is definately some confusion regarding what the different carrier classes mean... the 'heavy' is a modified. In the case discussed below, Heavy Fleet Carriers -- a specific type of Fleet Carrier -- carry Vampires and such. Heavy Strike Carriers are a different type of ship entirely... saying that because both have the designation 'heavy' means that they are the same is like saying that a small car is the same as a small truck. Quarto is right regarding the Lexington, though, and I can't believe I missed that. To drive home a point though, it does not carry more than one Wing
Quarto brought up the question of wings... we know which ships carry more than one wing (a wing is about 100 fighters... can be more or less, in a functional fighting group) because we are told so. The WCIV novel tells us that the Vesuvius carries four wigns of fighters and Prophecy tells us that the Midway carries three. The Concordia, Tiger's Claw and others have only one -- usually evident by the fact that they have only one Wing Commander.
We know that the Eisen must have more than one wing because it transfers one (the Wolf Pack) to the Midway and *then* jumps ahead of us to continue the fight. This would be suicide without fighters.
Regarding the Gettysburg class cruisers, we learn (in Super Wing Commander) that they are larger than the Tiger's Claw -- and that Tolwyn has (at least for a time) made one (the Austin) the bearer of his flag. This indicates, to me, that they are cruisers along the lines of the Concordia SuperCruisers... veritable space battleships.
Note that the size difference between the Ranger and the Concordia is 260m/46 tonnes, wheras the difference between the Bengals is 65m/25 tonnes... not similar in the least.
There is also confusion regarding flight decks. You are half correct to assume that carriers do not require a flight deck... unfortunately you will have a very difficult time recovering your fighters.
The large, forward bay on the Tiger's Claw is primarily for landing -- the actual take-off's occur in the launch tubes (like those on TCS Midway), which are located in the 'wings' of the ship. Actually, the Bengal is a veritable Swiss Army Knife of options... it has two catapults on the main deck, as well as launch tubes and small bays in the 'wings' (implied in WC1, seen in WCA). Some ships (like the Confederation class dreadnought and the various flythrough carriers) have the landing area and the launch catapults in the same place.
Now, before anyone yells, I am aware both that a catapult is *not* required for takeoff (a la the WC4 novel) and that fighters can go dead in space and be tractored back (a la End Run). Both of these situations are unusual, difficult, dangerous and time-consuming.
Please note that the 'fly through' bays are *not* as dangerous as you've pointed out... the Ranger, Concordia and Vesuvius class ships do, indeed, have elevators and keep the majority of their fighters below deck (WC4 novel). Those on-deck are either being repaired (since the repair cubbies are on-deck) or in ready-5 position.
Further, the flight deck *can* be disabled by a fighter attack -- simply the loss of the catapults or similar machinery (WC4 novel, again) will disable a carrier's ability to launch fighters.
A note, while Wing Commander 3 was very exciting and such, at the outset the Victory was technically still assigned to the rear (if you'll recall, Blair was rather unhappy because of this). I suppose most of the fleet had been replaced due to combat depletion before the end of the war -- but the Ranger class ships had been moved to the rear mid-war, and only reappeared when the Confederation could no longer produce a steady stream of carriers for forward duties circa WC3.
To note, the TCS Victory herself (not specifically the oldest ship in the fleet -- just an old ship) entered service in 2634.
The Confederation didn't really 'sell' capital ships to the Border Worlds... they've always been charged with their defense. The United States might use a Nuclear Powered Aircraft Carrier to defend Kuwait, but they would never, ever give away or sell one. (Yes, Escort Carriers -- converted transports -- were sold to the Landreich and loaned to the Border Worlds).
For Shane, a list of the different Wing Commander carriers...
Concordia class Fleet Carriers -
TCS Ark Royal, TCS Armageddon, TCS Bradshaw, TCS Concordia, TCS Euralius, TCS Freedom, TCS Hermes, TCS Invincible, TCS Kalamazoo, TCS Kennedy, TCS Kinney, TCS Kirsk, TCS Lexington (CV-44), TCS Leyte Gulf, TCS Liberty, TCS Lincoln, TCS Moskva, TCS Petrov, TCS Princeton (CV-48), TCS Saratoga, TCS Verdun, TCS Viking, TCS Viper, TCS Washington, TCS Winterrowd.
Bengal class Heavy Strike Carriers -
TCS Beacontree, TCS Bengal, TCS Eagle's Talon, TCS Exeter, TCS Kipling, TCS Kyoto, TCS Tiger's Claw (CV-07), TCS Trafalgar, TCS Wolfhound
Escort Carriers (Type I) -
TCS Crete. TCS Enigma, TCS Gallipoli, TCS Iwo Jima, TCS Khorsan, TCS Normandy (CVE-6), TCS Saipan, TCS Sevastopol (CVE-8), TCS Tarawa (CVE-7), TCS Wake.
Escort Carriers (Type II) -
TCS Eagle
Veldor class Fleet Carriers -
D645_687G, TCS Forgen, TCS Kaitlin, TCS Katreed, TCS Stryker, TCS Veldor, TCS Whatley, TCS Zarkowsky
Patrol Carriers -
TCS Horus
Lexington class Heavy Carriers -
TCS Lexington
Midway class Heavy Fleet Carriers -
TCS Midway (CVX-1), TCS Mistral Sea (CVX-2)
Ranger class Light Carriers -
TCS Ranger, TCS Kiev, TCS Victory (CV-40)
Heavy Fleet Carriers (Pre-War) -
TCS Antilles, TCS Coral Sea, TCS Soryu
Attack Carriers -
TCS Trafalgar
Vesuvius class Heavy Fleet Carriers -
TCS Eisen, TCS McKinley, TCS Mount St. Helens (CV-71), TCS Vesuvius (CV-70)
And for Quarto, the various known fighter designations...
Old Numbering System
CF-105 Scimitar class Medium Fighter
CF-117 Rapier class Medium Fighter
CF-131 Broadsword class Heavy Bomber/Patrol Craft
CF-133 Assault Shuttle
Fighters - Current Numbering System
F-44 Rapier II class Medium Attack Fighter
F-54 Epee class Light Attack Fighter
F-57 Sabre class Heavy Attack Fighter
P-64 Ferret class Patrol Fighter
HF-66 Thunderbolt VII class Heavy Fighter
F/A-76 Longbow class Torpedo Bomber
F-86 Hellcat class Medium Fighter
F-103 Excalibur class Heavy Space/Atmospheric Fighter/Bomber
F-104 Bearcat class Heavy Fighter
F/A-105 Tigershark class Multi-Role Fighter
F-106 Piranha class Scout Fighter
F-108 Panther class Space Superiority Fighter (class B)
F-109 Vampire class Space Superiority Fighter (class A)
F-110 Wasp class Interceptor
Attack Craft - Current Numbering System
A-17 Broadsword class Heavy Bomber/Patrol Craft
A-18 Crossbow class Bomber
Bombers - Current Numbering System
TB-80 Devestator class Torpedo Bomber (class A)
TB-81 Shrike class Torpedo Bomber (class B)
Ships - Future Numbering System
ML1b Duress class Light Fighter
ML2b Faldari class Medium Fighter
ML3b Freij class Heavy Fighter
MCOS Veldor class Carrier
MDRE Yackard class Dreadnought
------------------
Long live the Confederation,
Ben "Bandit" Lesnick
( loaf@wcnews.com - 302228)
The Wing Commander CIC
LOAF's Merry Guild
"You go, LOAF! Get some!" -JPG
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