Summary from other threads
LordUther
aww i see! well cockpit visibility dont matter much for me cause i play without cockpit, i wanna see the beautiful graphics to the fullest heh my favorite ship is the demon, love the firing arc. now im saving for the KICK ASS broadsword!! thank you for adding it hehe
hellcatv
don't post too loudly... there's plenty of contention about whether we should even have included such fighter craft in the game.
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hellcatv
Yesterday, 23:26
LordUther
my friend, if you want my opinion, you guys made the right desicion to add them. always wanted to fly them in privateer and im a BIG fan of Wing Commander, so its awesome for me and many others im sure! to hell with the purists, its your mod, you do whatever you want with it and so far, i gotta say im REALLY impress and i love it!!
On another note, you think it would be possible to remake wing commander 1 or wing commander 2 like you remade privateer? it would be so so so cool! =))
Yesterday, 23:36
Lynx
What the point of calling it a remake when you change integral parts of the game? I'm not against some sort of easter egg that allows you to fly some other ships, but implementing them as full blown player ships would require an explanation that would certainly not make any sense.
Yesterday, 23:55
LordUther
really easy to answer:
first off, you do realise that the game was released in the 90s and there was a technological issues. why not letting people have fun with those ships now??
second, about logical explanations in a game... explain this to me, why a civilian ship (centurion) is better than a military ship?????? any kind of "military" ship???
third, its their work and hard hours they put into this, they can make it how they want and name it whatever they want, if some purists aint happy with it, just make another priv game! lol besides, they can make a little button that you could press if you wanna play without having the possibilty of flying those kick ass ships and anyways, they aint even better than the centurion rofl.
fourth, how can someone bitch at something they dont even pay for and havent put time in making it??????? that i dont like... i beta test it to give the dev my output on their work, i'll never bitch about anything cause IM NOT PAYING, im not a customer!!
so thats just my 2 cents and again hellcat, in my opinion you guys made the right decision in including the military ships and im grateful for this great game you gave us. big thanks to you and the other guys who worked their ass off on this.
Today, 00:10
Lynx
What's it with all that people jumping on that stupid "technical limitation" bandwagon these days. It's not a technical limitation that you cannot fly military ships in Privateer. The developers wanted it that way, and for a good reason. But saying that's an limitation of the engine is like saying "The Arrow doesn't have three engines because it's a technical limitation!!!1111onetwo".
Changing the ship loadaout and thus the gameplay mechanics of the original just because you feel like it is to me on the same level as fanboy behavior like "OMG the Tarsus sucks let's add another engines andthree wings!!!"
And about the Centurion being better than Confed fighters - remeber the game takes places in the Gemini sector, a backwater sector of the Confederation, and the Confed ships found there are mostly castoffs and old designs used by InSys and reserve squadrons, in short old craft that aren't fit for frontline combat anymore. So it makes sense that a new and good equipped Centurion performs better than those. And civilian ships are armored with tungsten or durasteel while the ships in WC3(which takes place in 2669 just as Privateer) which are up to date frontline craft and are armored with Isometal which is about 10 times as strong as Tungsten. So you'd probably get your ass handed in a dogfight by a tiny ship such as an Arrow.
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Lynx
Today, 00:14
BradMick
well...heres the deal with that though. if its a remake it needs to be 100% remake with NO implementation of 'this is how i think it should be done' type deals going on. i was thinking on this today, and also after talking with some other folks, kind of solidified that. if the idea here is to implement a bunch of 'player wish list' things, then it needs to no longer be called a remake and be classed as a stand alone 'privateer inspired' game.
that's my stance, take it or leave it. But i think this is, just after reading a lot of the comments, is the deal and dilema folks are having with this project. Anyway, i shouldn't be posting...i should be freaking modeling, god knows i have a ton of work ahead of me....heh...fun times
Brad Mick
LordUther
aww i see! well cockpit visibility dont matter much for me cause i play without cockpit, i wanna see the beautiful graphics to the fullest heh my favorite ship is the demon, love the firing arc. now im saving for the KICK ASS broadsword!! thank you for adding it hehe
hellcatv
don't post too loudly... there's plenty of contention about whether we should even have included such fighter craft in the game.
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hellcatv
Yesterday, 23:26
LordUther
my friend, if you want my opinion, you guys made the right desicion to add them. always wanted to fly them in privateer and im a BIG fan of Wing Commander, so its awesome for me and many others im sure! to hell with the purists, its your mod, you do whatever you want with it and so far, i gotta say im REALLY impress and i love it!!
On another note, you think it would be possible to remake wing commander 1 or wing commander 2 like you remade privateer? it would be so so so cool! =))
Yesterday, 23:36
Lynx
What the point of calling it a remake when you change integral parts of the game? I'm not against some sort of easter egg that allows you to fly some other ships, but implementing them as full blown player ships would require an explanation that would certainly not make any sense.
Yesterday, 23:55
LordUther
really easy to answer:
first off, you do realise that the game was released in the 90s and there was a technological issues. why not letting people have fun with those ships now??
second, about logical explanations in a game... explain this to me, why a civilian ship (centurion) is better than a military ship?????? any kind of "military" ship???
third, its their work and hard hours they put into this, they can make it how they want and name it whatever they want, if some purists aint happy with it, just make another priv game! lol besides, they can make a little button that you could press if you wanna play without having the possibilty of flying those kick ass ships and anyways, they aint even better than the centurion rofl.
fourth, how can someone bitch at something they dont even pay for and havent put time in making it??????? that i dont like... i beta test it to give the dev my output on their work, i'll never bitch about anything cause IM NOT PAYING, im not a customer!!
so thats just my 2 cents and again hellcat, in my opinion you guys made the right decision in including the military ships and im grateful for this great game you gave us. big thanks to you and the other guys who worked their ass off on this.
Today, 00:10
Lynx
What's it with all that people jumping on that stupid "technical limitation" bandwagon these days. It's not a technical limitation that you cannot fly military ships in Privateer. The developers wanted it that way, and for a good reason. But saying that's an limitation of the engine is like saying "The Arrow doesn't have three engines because it's a technical limitation!!!1111onetwo".
Changing the ship loadaout and thus the gameplay mechanics of the original just because you feel like it is to me on the same level as fanboy behavior like "OMG the Tarsus sucks let's add another engines andthree wings!!!"
And about the Centurion being better than Confed fighters - remeber the game takes places in the Gemini sector, a backwater sector of the Confederation, and the Confed ships found there are mostly castoffs and old designs used by InSys and reserve squadrons, in short old craft that aren't fit for frontline combat anymore. So it makes sense that a new and good equipped Centurion performs better than those. And civilian ships are armored with tungsten or durasteel while the ships in WC3(which takes place in 2669 just as Privateer) which are up to date frontline craft and are armored with Isometal which is about 10 times as strong as Tungsten. So you'd probably get your ass handed in a dogfight by a tiny ship such as an Arrow.
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Lynx
Today, 00:14
BradMick
well...heres the deal with that though. if its a remake it needs to be 100% remake with NO implementation of 'this is how i think it should be done' type deals going on. i was thinking on this today, and also after talking with some other folks, kind of solidified that. if the idea here is to implement a bunch of 'player wish list' things, then it needs to no longer be called a remake and be classed as a stand alone 'privateer inspired' game.
that's my stance, take it or leave it. But i think this is, just after reading a lot of the comments, is the deal and dilema folks are having with this project. Anyway, i shouldn't be posting...i should be freaking modeling, god knows i have a ton of work ahead of me....heh...fun times
Brad Mick