Viability
MamiyaOtaru said:
Gah.. so the consensus (of two people
) is that the orion is still useless. No wonder no one wanted to model it lol.
It is capable of carrying far thicker shields than the other ships. However, it isn't gauranteed that enemy Orions will be carrying the heaviest possible. Also, given the rate shields get chewed through when an AI gets a good bead on you with its "rather good" aim, having heavy shields doesn't really offset lack of maneuverability.
A fix for this sounds like a mix of encouraging AI Orions to have heavier shields, borking AI aim a bit, adding a bit of maneuverability and some cargo space.. I always thought it ridiculous that it had the same cargo space as a centurion.. The tweaking never ends
Well, I hope you aren't counting me in with those two. I have NOT been able to resolve the menu issues with my current vid card, so I can't tell you what I think about your "current" version of the Orion.
Someone has graciously donated a GX-400 card and we'll see what we see. MAYBE it'll work. If it does, I'll be happy to run an Orion for a bit and give you my thoughts.
In the original game, I thought the cargo space that it had was USELESS and that it was nothing more than a sitting duck. If you had an Orion from early on, you were FORCED into taking on MERC runs that go tyou killed right off, or were pretty much limited to Mission cargo if you wanted a chance at any of the occasional space debris.
With a lumbering ox of a ship that had shields that were all but useless and firepower that was as limitied as the original ship you started with, what was the point in spending that much cash for so very little? I sure didn't want to be a big fat target, and if I was, I at least wanted a chance to run some of my OWN cargo along with that of the missions. It was one of those, fill the hold and run with an empty expansion so that you could tractor in the real money.
The Orion didn't give you much room at all and behaved worse than the Tarsus for handling.
You really need to add cargo space, some speed, AND some manoeuvrability to make the ship viable as it sits. That or make it a REAL tank. Why buy it if you're going to be a target that hasn't got a chance? The Galaxy is faster, has loads of cargo space and is MUCH more manoeuvreable, if still not very controlable for the first few missions while you get used to it.
After having played the original game, you almost have to give me an incentive to take on an Orion. I think a LOT of people are going to feel the same way about it. Being able to have a fleet and being able to switch ships is a nice option, BUT I think few people will opt to have the Orion as part of their fleet because of their original experiences with it.
There are SOME runs where flying a Galaxy is something you WANT to do, but I really don't think it has as much cargo space as it should. It has like, HALF what I think it should have had. The Orion, for as much of a tank as it's supposed to be has WAY too little, it should hold as much as the original Galaxy did. Etc. . . Where is the incentive if you trade DOWN from the Tarsus in cargo, and more or less stay the same or DEGRADE in manoeuvreability and speed? Why change? For the added shields that don't really do anything except prolong your death by one or two passes?
No thanks.
Thank you for looking at it.
As it stands in the original game, I tweak the TRE files to make the bird a bit faster and manoeuvreable while dropping the shields some. At least it becomes more of an attack bird that way. Personally, I think it should have four forward facing guns, along with more cargo, speed and manoeuvreability.
More or less along the lines of the current american gunship, the Tank killer, the Warthog A-10.
Low and slow, a tank in the air, with a TON of firepower. It takes a LOT of abuse before going down. AND it can move about better than MOST of the jets, BECAUSE it's so slow.
Think about it, won't you?
Thanks.
HellcatV
Would another 256MB RAM and a GX-400 make a difference for me running the game?
Wendy.