A New Old Look Behind the Scenes of Privateer
We've come across a small treasure today: extracts from a 1994 textbook about game development called The Magic of Interactive Entertainment by Mike Morrison. The book includes a lot of introductory information about building games (some of which is still very accurate!) and an entire chapter focused on the development of Privateer! There's a lot of interesting information here, from sales figures for some of the different games to some never-before-noted details about how Privateer came together. First up is an overview of the Wing Commander series and the work that went into it:
Next is the Privateer chapter, which is truly fascinating:
And we end on a short section covering Wing Commander Academy:
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