WC Saga Enhancement Project Contines to Make Strides Share on Facebook Share on Twitter Update ID

Luke has provided an update on the ongoing effort to take the Wing Commander Saga source code and upgrade the game's usability and features. A list of the new additions and fixes incorporated into their latest internal build - dubbed WC Saga Plus - is below. There are also some neat tweaks for any other people out there interested in modding Saga.
Current version: 1.1.0.8009
  • If there are new database entries and WCS+ shows the database hint, now the amount of new entries are shown too. Example: "There are new database entries: Ships (3), Intel (2)"
  • If there exists new database entries, these will be shown with a green font in techroom. So it's easy to see what's new. If the player click on a new entry, the entry will be marked as "read", like mails in a mail client. This works also, if the player solved several missions without visiting the techroom for reading the new entries.
  • This database markers will now saved in the player profile, so the player have the "new entry markers" again, if he start WCS+ the next time. For this i created a new WCS file format called .DB2.
  • The database hint is now mouseclick sensitive. This means, if the hint is visible, the player can click on this hint and WCS+ will automaticaly switch to the techroom. If the player click on the F1-help-hint, the help page will shown. Idea by MasterLuke81.
  • The last database hint in the mainhall can shown again.
  • At start screen and in the barracks the current amount of pilots and the maximum will shown. Idea by Kalumet.
  • For modders: Modders have now the possibility to create a About-box in the mainhall for their mod.
  • For modders: Changed the way how WCS handles the translation of Sandman's orders: there are now 2 different variable groups in strings.tbl, so modders can translate the orders comm menu in cockpit without the need to translate the order texts in a mission script too. So the "orders logic" in a script can still be unchanged as english text.
  • For modders: If the player press F1 in the mainhall, the WCS version text in the lower left corner and the mod version text in the lower right corner will be deactivated now while the help page is shown. So modders have the chance to use the full screen for their help page.
  • For modders: The translation system extended another time: more variables for strings.tbl and higher text limits.
  • WCS (original) fix: If the player want to switch to a finished campaign, a negative sound was played and the campaign room was not closed. This is solved now.

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