Next in our series of old Prophecy reviews is PC Gamer's. The reviewer praises the upgraded graphics that run smoothly even without 3D acceleration (some people didn't have one, or they had a chipset that was unsupported) and Syd Mead's alien design work. Negatives are that it's too similar to the previous games in the series and not enough of a leap forward. The final score is just under 80% and the bottom line is that Prophecy is "better than WC4, but not by much."
Once again thanks to Pix's Origin Adventures for these great scans!
Longtime visitor Andrew Luby is still plugging away at his Wing Commander inspired space sim Eterium. If you don't see the WC roots, just check out that familiar looking logo graphic! Since we first covered the game, development seems to have shifted from XNA (Xbox and Windows) to just Windows for PC. A crowdfunding campaign will wrap up at the end of the month. They now have a playable demo available that shows off improved graphics and lighting effects and better game engine performance. You can also see the game in action on Eterium's YouTube channel.
As a big fan of space sim games, I've been waiting many years for a Wing Commander or X-Wing style game to come along! I miss the days of hanging out in the rec room and talking to my wingmen before flying a mission. I don't really care much for the economy sim aspect, such as commodity trading and ship purchasing, that has found its way into many modern space sims. Neither am I satisfied with arcade-style games at the other extreme. I was looking for a story-driven game that concentrated on being a pilot and part of something larger than myself. I realized that if I was going to play a modern version of the classic space sim, I would have to create it myself.
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