Goodbye, Origin
For twenty two years Origin Systems set the tone for the computer gaming. Ultima, Wing Commander and dozens of others set the gold standard for which the rest of the industry could only hope to catch up. This era has finally come to an end as Electronic Arts readies an announcement that it will shut down the Austin-based Origin studio.
This is not the end for Ultima or Wing Commander. Ultima Online will now be run from California, and development of Ultima X will continue on the west coast. Hopes that another Wing Commander game would be developed in Austin were dashed long ago; the longtime belief that a California-based EA team would develop the next Wing Commander title may, ironically, be bolstered by this news.
What it is, however, is a tremendous moral loss on all fronts. Origin Systems will always be the ultimate symbol of gaming's greatest days, and its dissolution to a faceless corporate entity is, sadly, equally symbolic of the world today. Origin entertained, challenged and inspired our generation in a way that seems impossible today. Though the individuals who developed our games long ago moved on to greater careers, the very existence of the company itself continued to stand for something special; something amazing.
The CIC will continue to dedicate itself to Origin's legacy - we will redouble our efforts to archive anything and everything related to the company. We will strike to make the world remember what Origin meant. I wanted to end with a quote - something pithy and literary to express the meaning of such an ending. I came up with only this:
With your carrier destroyed, you drift endlessly through the void.
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