<ShipItem ...
Armor="240 200 250 250"
Mass="10000"
MaximumScale="4096"
Radius="700"
Shields="300 300"
ShipClass="13">
Normally, it's a 3d mesh surrounding the game world, used to display the sky textures. In this case, of course, there isn't any such thing, but the principle is pretty similar for the background. I assume ShadowArm is referring to the various planet and star sprites@ShadowArm What's a skybox?
yes, pretty much thisNormally, it's a 3d mesh surrounding the game world, used to display the sky textures. In this case, of course, there isn't any such thing, but the principle is pretty similar for the background. I assume ShadowArm is referring to the various planet and star sprites
Hi all! I've been traveling so I've not had much chance to do much recently and will be unavailable until next week. I did quickly convert the Hornet but consider it a prototype as the scale is off and the thrusters aren't in the right place. But anyway, here are a few screenshots:
View attachment 10193 View attachment 10194 View attachment 10195
The file "Updated_Hornet_for_Kilrathi_Saga_V1.zip" has the new SHIPTYPE.V00 file to place in the wc1/gamedat directory. Again, since the scale is off, don't consider this a proper mod but rather something for people to have fun with.
Only the Kilrathi Saga versionFreakin' gorgeous!
Stupid question, will this work on any installation of WC1? From the GoG version specifically?