Cool, thanks .Originally posted by Raptor
PS: When UE is released, I can put out a news release to the Aces (I run the club's mailing list) letting them know about it. If you guys have a specific message you want to go out, just mail it to me at theraj@es.co.nz, and I'll send it on.
Well... yeah, there's no Vindicators... it's a long story. Although there was no way to fit the Vindicators into the main campaign, I had originally planned to include it as a flyable ship in the simulator. Unfortunately, the WC4 model, when converted to SO, seemed to have holes in it. So, we ended up with a Bearcat instead. However, because since that time Eder has started on a Vindicator model, I'm pretty sure the Vind will make it into UE2, and quite possibly into the actual campaign rather than just the sim.PPS: I noticed the Vindicator was absent from that ships list. Don't tell me the Vindicator Cult has to start breaking out the shotguns....
Thanks . It's a struggle to keep those weekly updates going (heck, we've only done it for the last half-year), but it's one thing we most definitely will not neglect in UE2. I find that regular news updates actually speed up the progress, since you always try to get something done in time for the next update .Actually, on balance, the thing I'd most like to see in UE2 are regular website updates, as seen in UE1. Even when there is little to report, its still good to know that the project is actually still alive. On the same note, it's good that there are individuals involved who are able to keep the project going and the various contributers co-ordinated. So thanks to Pedro, Quarto and everyone involved!
Originally posted by Quarto
However, because since that time Eder has started on a Vindicator model...
Originally posted by Lynx
It was so cool that it inspired me to model an Hellcat with BW textures.
It would be possible. HCl already made a patch to SO to make a gun behave as a scatter gun. Wheter we use it or not for UE2 is yet to be decidedOriginally posted by Lynx
One thing to be in the next UE: the allmighty scattercannon.
Originally posted by Jumper
You know what I think would be really cool (I'm not up on the WC mod scene so someone may be doing this already) would be an entire game played from the POV of a Kilrathi.
Originally posted by Pedro
I really highly doubt a tractor beam is possible but maybe hcl knows something I don't
Originally posted by Preacher
Hey, is there a name for the "grille" video effect that the UE opening/intro movie scenes are shot in? I mean the fact that the shots seem to be "grid-like". You know: the screen seems sliced into horizontal bars, and every alternate one is slightly lighter/darker than the one above & below it (like yer lookin at it through some sorta grid)?...