Bandit LOAF
Long Live the Confederation!
I've always wondered about automatic ejections. I figure if you are a pilot and focusing on other things, you wouldn't want to have to worry about pulling the eject lever too. I do remember reading in "End Run" Bear talking about a system like that, which activated when the shields disappeared (or something like that). Apparently, pilots would forget to de-activate the system and smear themselves on the flight deck roof when shutting off their fighters. Hmm, not too bright. I can see where this kind of system would be prone to malfunction, but wouldn't it have also prevented Hunter's death?
The automatic eject, per End Run, is activated in the event of a full power and shield failure - and it gives the pilot five seconds to override. That wouldn't really apply in Hunter's situation, though, since his death came from six missiles hitting his fighter at once (a system that predicts whether or not a missile is going to hit you and if so how much damage it will then do would be a good bit messier than the already apparently-messy system Confed has).
Also, in that specific situation it wouldn't save Hunter so much as it would kill Paladin. Hunter had time to eject, his hand on the d-ring and everything... and he decides not to because he sees a fighter lining up to destroy the Bannockburn.