DefianceIndustries
Rear Admiral
Oddly Blender's smart UV project function tends to work pretty well, though occasionally it does something totally bonkers like taking mirrored faces and throwing them on opposite sides of the map. And obviously, the more detailed the model, the more likely it is you'll get an unwrapping error that makes you scratch your head. But overall it's a hell of alot easier than creating seams on everything and/or using the ortho UV project function.