ATTENTION: Episode 3 patch released!

Bandit LOAF said:
No, it isn't. At 520 kps the Arrow is the same speed as the Kilrathi Darket... and it's left behind by the Bloodfang (560 kps), Dralthi (745 kps), Jrathek (595 kps), Shok'lar (695 kps) and Kor-Lahr (695 kps).


yeah I know but it seems like there were no darkets at this time...ah man is this diifficulkt... the galaxy is too big no idea whend which ship on evry side was in service.



That's just the player POV talking.


POV ? Sorry but i do not know the meaning of this ;(


I was just al littel bit wondering about the hole thing, Because I think that the arrow in wc3 stile has better technologie than the rest of the ships at this time.

The excalibur for exampel was new, the newest technologie *not much time to build many of these ships*. but if I understand it right than there were wc3 arrows in Service for many years.
I do not understand why the confederation build Ships of such a different technologie. The arrow can't be too expensive because it is a standart ship in wc3.

That's why i am a littel bit confused.



I really do not want to annoy anyone with this, For me it is just fun to talk about it.



@quatro
you are right. I forgot that the Kilrathi fighter in wc3 was in service in this time too....

and these Armor upgrades... I totally forgot that you only need to replace an armor plate with a better matrial do create much better armor.
Same think for Shildgenerators and Blaster and rockets....
Damm really. I just forget to think about all this details.

Biut i just think that an wc3 arrows is better than a ferret or a stilletto for evry mission they could do. :p *except the arrow would have a Problem I do not know about at long patrols or something like that*
 

Delance

Victory, you say?
Bandit LOAF said:
No, it isn't. At 520 kps the Arrow is the same speed as the Kilrathi Darket... and it's left behind by the Bloodfang (560 kps), Dralthi (745 kps), Jrathek (595 kps), Shok'lar (695 kps) and Kor-Lahr (695 kps).

That Dralthi is fast! Which version is that?
 

Ijuin

Admiral
A WC3 style Arrow dropped into Standoff would basically be like the Rapier but with slightly less agility and gunpower, 4 IR/4 HS missiles instead of 2 DF/2 HS/2 FF, and more speed.
 

Quarto

Unknown Enemy
Delance said:
That Dralthi is fast! Which version is that?
Armada, naturally.


Sternenwind said:
The excalibur for exampel was new, the newest technologie *not much time to build many of these ships*. but if I understand it right than there were wc3 arrows in Service for many years.
Not quite - WC3 Arrows appeared in 2669. There had been other Arrows in existence for many years before that, which may have served similar duties to the WC3 Arrows - but they were not WC3 Arrows. They were, if you like, WC1 Arrows and WC2 Arrows, which later got upgraded into WC3 Arrows.

I really do not want to annoy anyone with this, For me it is just fun to talk about it.
Hehe, if you were bothering anyone with this, that would be a sign that you posted in the wrong forum by accident - as a general rule, WC fans like to talk about WC ships :).

Biut i just think that an wc3 arrows is better than a ferret or a stilletto for evry mission they could do. :p *except the arrow would have a Problem I do not know about at long patrols or something like that*
A WC3 Arrow seems like it's better than a WC2 Ferret... the question is, would it also be better than a WC3 Ferret? (if there is one - but why shouldn't there be?)

Besides, even comparing ships from the same era, you have to be very careful about making judgements. Is the Ferret worse than the Epee? They serve different roles. A Ferret as a light attack fighter is certainly worse than the Epee... but then the Epee is a worse patrol fighter than the Ferret. Remember also, one of the considerations that we don't normally deal with, but which Confed has to deal with, is the ship's price and production time. It may be that the Ferret could be armed with four or six guns - but it's a patrol fighter. It doesn't need to be heavily armed, it needs to be cheap so that Confed can have two dozen of them on every carrier and space station in even the most remote location.

Size is another factor - the Ferret is half the length of the Arrow. This doesn't necessarily mean that you can fit two Ferrets in place of one Arrow (the storage space taken by one fighter means more than just the ship itself - spare parts and munitions are also a consideration, as of course is living space for the fighter pilot), but it certainly does help if your patrol fighters don't take up space that could otherwise be used to transport spare missiles and torpedoes for the heavy fighters.
 
Oh...thats quite a thing. i didn't look at the size of the ships.

I was going to say, that the Stiletto would be better than a ferret but the size...that's quite an argument. And i would never comparing an Epee and an Arrow about fast attacks. But an Arrow and a Ferret or a Stilletto evry time^^
I only mentioned the Arrow with the Epee because if you think about the Firepower which a Arrow has with 2 ions and 2 lasers than you could say that the Arrow would make the better attack ship. And it would be interesting if cou even could give the Arrow 2 Parikelguns ^^ But the epee is smaller but they have the same Mass * i wonder why* but the arrow would be faster...
I think it were really interesting^^


And if there where any wc2 ships in wc3 *yeah a epee would be grat* i wouldn't have start the hole thing^^


I mean it is a little bit strage if youu see the different in ships. I mean from wc1 to wc2 there where 10 years. No wonder if there are a lot of different new ships. But from 2 to 3.... and than sooo many new ships
it is really strange^^


But if you thing about is. Even the fabrics has to rebuild to create new fighters, so it isn't really a woinder that there are so many ships with different technologie *still I wonder why this Smictar was so long oin Service, i never liked that ship *bg*

Interesting is the thing with the cap ships. Because earth lost theirs at the battel of Earth so it is no woinder that you see in wc3 only these new ones, and the Kilrathi just build new ones too, so you dio not have to wonder about these things ^^


Besides why did Confederation never build a Ship with a Phase Transit Cannon like the Concordia again?
I mean after the Kilrathi war they build the Vesuvus class Carrier and even the Midway class. But why got no ship these nice Gun?






Besides if we talking about Configurations of Fighters.
I which i could fly these crazey Mission with Hollywood in WC2.
Yoru Rrenember?
The special mission where the Epee only got torpedos, but Angel idn't wanted that Blair fly this Mission ^^

I which i could fly a Epee in this stile, that would be a really interesting Mission ^^
 

Bandit LOAF

Long Live the Confederation!
yeah I know but it seems like there were no darkets at this time...ah man is this diifficulkt... the galaxy is too big no idea whend which ship on evry side was in service.

Well, they're both Wing Commander III ships, so they must have been in service at the same time. :) We flew Arrows against Darkets all the time.

On a larger scale, we don't quite know how old Darkets are... but we do know they saw service at the Battle of Earth -- the Wing Commander IV novelization talks about a Darket ramming Orion Station during the fighting.

Interesting is the thing with the cap ships. Because earth lost theirs at the battel of Earth so it is no woinder that you see in wc3 only these new ones, and the Kilrathi just build new ones too, so you dio not have to wonder about these things ^^

I don't think that's entirely true -- most of the Confederation ships we see in WC3 are very, very old (the Victory and her escorts, at least).

We do know that a lot of the Kilrathi fleet we fight is very new -- the Heavy Destroyers, the dreadnaughts and the carriers, at least.

Besides why did Confederation never build a Ship with a Phase Transit Cannon like the Concordia again?
I mean after the Kilrathi war they build the Vesuvus class Carrier and even the Midway class. But why got no ship these nice Gun?

The Kilrathi Saga manual claims that the gun was unstable and was retired.
 
Ups i must have overread this with the Phase Transit Cannon , thanks for the Info;)


And to the cap ships. Second Thought, You are right I renember the victory was a old carriar... butwhy is the Design and the Colors so different :confused: I mean no other ship confederation ship in wc1 or 2 lookes like the cap ships in wc3

and the same for the Kilrathi ships...

okay I know the real reason, they couldn't make so much models in one game, But it is a bit strange to see so many complet different ca ship designes in one game.

I mean for wc3 the Kilrathi kap ships wasen't these...these...i do not know how to call thehm.. diese sharp ship designes, all ships loke so aggresive and the confederation ships are all block like ships.
Do you understand what I mean?^^
 

ChrisReid

Super Soaker Collector / Administrator
Sternenwind said:
I mean for wc3 the Kilrathi kap ships wasen't these...these...i do not know how to call thehm.. diese sharp ship designes, all ships loke so aggresive and the confederation ships are all block like ships.

It just depends on the ship. The Gilgamesh in WC2 is just sort of a wedge and wouldn't look unusual in the Victory's task force at all to me. Since you don't have ships floating in water, there's quite a bit of variety in ship designs available.

gilgamesh1-1.jpg


The same goes for Kilrathi ships as well. A Fralthi, Kamekh or the Hha'ifra would fit in with most designs we see in WC3 quite well I think.

Hha'ifra.png
 
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Quarto

Unknown Enemy
Sternenwind said:
I mean it is a little bit strage if youu see the different in ships. I mean from wc1 to wc2 there where 10 years. No wonder if there are a lot of different new ships. But from 2 to 3.... and than sooo many new ships
it is really strange^^
It's really the opposite, though - the only new ship in WC3 (on Confed's side, at least) is the Excalibur.

The special mission where the Epee only got torpedos, but Angel idn't wanted that Blair fly this Mission
Well, that's just another one of the differences between the Epee and the Arrow :). The Arrow has a lot more missiles... but the Epee can be used against capships.
 

PopsiclePete

Mission programmer
Cardinal said:
Anyway, great job. The scoretracker's a nice touch, too,
I thought you'd like it. I think it helps your brain inject adrenaline while you see your score getting higher :p

Cardinal said:
and I haven't had the VDU bug or "new-wave" crash happen yet (It usually happened 1/10 of the time).
I'd really like to get news from people on that. Anyone else who used to experience those random crashes/weird VDUs rather frequently can report experiencing them again (or hopefully not experiencing them :p ) ?

Icefire69 said:
I guess the problem with getting score is the really difficult task of Chainkilling, to get all the bonus points (don't like chainkilling anyway, a pilot who can evade and survive long enough to kill everything deserve as much score as the quick killer).
Well, the current scoreboard-enabled sim missions are gauntlets, wild survival/kill-fest contests. When we make the other sim misions scoreboard-enabled it'll be different... for those, getting the job well done will account for much more score points than just mindless killing. For example, you'll be rewarded for every wingman/ship you have to escort that stays alive, loose points for every enemy that escapes your mission objectives, etc. Also, due to the nature of those missions, "quick kills" will account for a much smaller portion of the score; since you're not the only target in sight, the enemies are more scattered around the NAV points and do not all try to get to you at the same time.
 

Tyrant

Spaceman
Personaly, I thought the arrow was ok, but I actually like the Epee more, because of it's much better guns and manuverablty
 

Quarto

Unknown Enemy
Well, I encourage you to show what can be done with the Epee :). Right now, the Arrow appears to be higher up on the scoreboard than the Epee... perhaps you can change that ;).
 

Tyrant

Spaceman
Highest I've gotten with the Epee on hardest difficulty is 1350pts, which is meidioce at best Plus I dont know how to slide:eek:
 

Quarto

Unknown Enemy
Hehe, we don't mind if people bump old threads for a good reason (that is, any time they have something to say on the old thread's topic, and it doesn't warrant starting a new thread). Besides, I don't think it's really possible to bump a stickied thread, since such a thread is always on top by default :).
 

Quarto

Unknown Enemy
No, it doesn't. Bandwidth just means how much data is being transferred - so it doesn't actually matter if you post in an old thread or start a new thread, either way the same amount of bandwidth will be used. The reason people bringing back old threads is usually discouraged is just because it's confusing - somebody reading such a thread after it's been revived is likely not to notice the dates on the individual posts, so he might try to reply to a very old post, or to someone who isn't even around any more. But like I said, if you've got a reason to revive an old thread, you won't get in trouble for it.
 
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