Haha,
@UnnamedCharacter I'm glad to see your work and it looks like we're getting similar results! Since I had already typed this out, I'm going to post this so we can cross check results.
I've continued to work on the 2D Tiger's Claw renders
@Howard Day provided now that we have a better idea of the limits to the sprite size. I've put together a SHIP file of the Claw that maximizes its resolution within Kilrathi Saga. To do this, I started with cropping the renders and then determined which image had the most total pixels. I then used that image to determine the proper scale to resize it so that it was close to but did not exceed 64,000 total pixels (in this case, the scale used was 34.11%). All of the sprites were resized using this scale and then used to create the proper SHIP file. Here you can see the results:
In addition, I think people would enjoy getting a chance to try out
@Howard Day's Tiger's Claw in Kilrathi Saga themselves. I've provided the SHIP.V08 file needed to try this out. First, go to Kilrathi Saga's install directory and rename the SHIP.V08 file in the wc1/gamedat directory to create a backup. Then download the "Updated_Tiger's_Claw_for_Kilrathi_Saga.zip" and extract the SHIP.V08 file into Kilrathi Saga's wc1/gamedat directory. This will update the game with the new Tiger's Claw sprites. I've also provided the final sprite images and XML file used to create the SHIP.V08 file using
@UnnamedCharacter's Wing Commander Toolbox. To create the SHIP.V08 file, extract the files from "SHIP_V08_Pack.zip" into the Wing Commander Toolbox directory and use the following command from the command prompt:
WC1ToolsCmd xmlpack SHIP.V08.xml
Keep in mind that the image files provided are already using Wing Commander's color palette so if you want to make modifications, you'll need to use this palette or the colors won't appear properly in game. In addition, I set up the origin points in the XML file to be the center of each sprite image. This isn't always accurate, but it should keep the Tiger's Claw targeted properly in game. Anyway, I hope this gives people a chance to see the updated graphics in action and maybe even learn a little about how this works.
Note: This only works properly in Kilrathi Saga. I did try the GOG DOSBox version and although it does not crash, graphical glitches can occur when looking at the Tiger's Claw.