Reminder: #Wingnut Movie Night Tonight! Share on Bluesky Share on Facebook Share on Twitter

This is a reminder that we have another fun #Wingnut movie night planned on Discord this evening! The ongoing theme will be movies that are referenced by Wing Commander in some way. Tonight's film is It's a Wonderful Life (1946) and you can find details on why we're watching it in the announcement post here. The movie will start at 7 PM PST/10 PM EST but feel free to drop by and hang any time!

And don't forget our fifth Wing Commander Cartoon party is early tomorrow!

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After Action Report: Back to the Future Share on Bluesky Share on Facebook Share on Twitter

Everyone loves Back to the Future! And the Wing Commander movie club is largely a subset of everyone. I was personally not sure how I would feel after it was so over-exposed in mid-2010s geek culture... but you can't help but smile when you're actually watching it. It's so beautifully structured and ceaselessly entertaining, the run time feels like nothing at all. I'd go so far as to say it's a better movie on its own than with the rest of the trilogy that was added later.

Now let's talk Wing Commander! Here's the very last shot of the movie where the Delorean switches to flight mode and shoots off into the future... and the Privateer animation that it inspired. Note that this was originally not a come on for Back to the Future but a final joke to end the movie. Crazy what it has since become!

We also have a full resolution clip available here for future car wheel historians.

And here's the great Biff comparison. Tom Wilson may be the best actor in the movie and he's the only one close to believable as both a high school student and a middle aged man. To say Wing Commander was lucky to get him for Maniac would be an understatement!

In fact, young Biff even looks a bit like Matthew Lillard's Maniac!

We should also note that Back to the Future shows up in tenth place on Chris Roberts' 1991 list of favored action/adventure films! By the time movie club is over we will likely have seen most of these.

As promised, we are going to do a brief survey of time travel in the Wing Commander universe! The most significant mention of time travel is from Privateer 2 and it relates to the game's spectacular Nuke 'em bomb.

Nuke'em

This is a smart bomb. If you use this beast, all small ships in a specific local vecinity will be destroyed, as well as causing a lot of damage to larger ships.

The Nuke 'em causes 14,000 points of damage to every ship within 500 kilometers of your ship, effectively destroying anything near you including both friends or foes.

Nuke 'em Bomb

Ah, the Nuke 'em bomb — the greatest toy in the Tri-System. Sure, they're expensive, but the amount of indiscriminate damage they do would make the sourest Original Humanist giggle (inwardly, of course).

These bombs have a blast radius extending out to about the first ring from the center of your radar in long-range Celestial TSM mode (about 500 klicks). When you drop a Nuke 'em, all ships within the ring will be affected — except your own — and most (if not all) will be wiped out. The closer a ship is to the center of the blast, the more likely it is to be completely destroyed.

Once released, the bomb takes 5 seconds to prime before it detonates.

Purchase Price: 4,000
Max. Damage (points): 14,000
Blast Radius (klicks): 500

Nuke 'em bombs blow up everything within their blast radius. This include friendlies, wingman and fair maidens in distress. This is not a good option for escort or rescue missions, unless you can get your pals out of range before you drop.

... and it turns out it keeps YOUR ship safe by shooting it several seconds forward in time! The information about the time travel aspect comes from the original UK version of the manual.

This horrible device emits a blastwave from the vicinity of your ship powerful enough to annihilate everything in close proximity but the most resilient dreadnoughts. The damage is worse near the epicentre, dissipating outward. The device carries a small synchronic temporal warp generator which at the point of detonation throws you marginally forward in time after the blast, giving you escape from the carnage. However, it does not extend this benefit to any cargo ships or wingmen you may have in tow, who will encounter a particularly terminal, and bad, day. The Campaign for Real Time considered this weapon to be a breach of most time laws and lobbied against its legality, until one day, quite by accident, a rogue Nuke 'em landed on their offices during an annual general meeting.

The manual was famously reworked by Origin's creative services department for the US release and they stripped the time travel mention right out!

Emits a blast wave from the vicinity of your ship powerful enough to annihilate all but the largest ships within close proximity. Damage is worst near the epicenter, dissipating outward. Includes a small Synchronic Temporal Warp generator which protects your ship from the blast.

... but it did make it into the players' guide (the little CD-sized booklet everyone forgets about). They drop the joke but actually add a little more lore about how the STWs work... while also clarifying that they aren't currently powerful enough to do more than this. Party poopers!

Nuke 'em

This horrible device emits a blast wave from the vicinity of your ship powerful enough to annihilate almost everything within close proximity. Damage is worst near the epicenter, dissipating outward.

A Nuke 'em device carries a small Synchronic Temporal Warp (STW) generator, which throws you marginally forward in time at the moment of detonation. You reappear in the same place after the blast, protected from the carnage of the explosion in the immediate past. STW generators are currently neither powerful nor sophisticated enough to protect any cargo ships or wingmen, however. Point your Nuke 'em away from your travelling companions, and make sure they are far enough away to survive.

Privateer 2 also has a second brief mention of time travel. The company database entry for Crius Net has a Douglas Adams-inspired story about how the company's 420 year old founder has recently purchased a "DEDFLASH space/time cruiser" which can look into the future and refuse to fly you somewhere you might be endangered or bored.

NAME: Crius Net
OWNER: Vrootle Pigfididrin
EMPLOYEES: 4712
LOCATION: Anticinedes Heights, Neo-Cabillus
BUSINESS: TeleCommunications
BACKGROUND: Starting out as a sandwich ordering service in the adolescent dawn of Crius' astonishing economic evolution, the Crius Net now connects all aspects of commerce, communication and entertainment across the planet. Its founder, Vrootle Pigfididrin recently made history after his fifth brain relocation transplant operation brought him up to the grand old age of 420 years. Speaking from his private penthouse complex at the Avalon Convalescence Dimension of Zib, Pigfididrin was quoted as saying "I feel like a new man, and a new woman too for that matter". Solicitors acting for his 212th wife Serefina Mucholusholise say that they intend to include Pigfididrin's new DEDFLASH space/time cruiser in their claim for alimony settlement. The revolutionary new craft has computational power so powerful that it sees into your planned journey's future and decides whether you are likely to enjoy it or not. If danger, trouble or boredom are detected, it simply refuses to take you. Pigfididrin is rumoured to have blown a small star system on acquiring the ship. <255>

Finally, we came close to having one more major appearance of time travel in the Wing Commander universe: the plot for Loose Cannon's Privateer 3: Retribution used a Steltek time machine as the story's McGuffin. General Drakas, a renegade Kilrathi, searches the galaxy for the machine so he can resurrect Kilrah… and of course it's up to your privateer to stop him. You can read the script for the sadly cancelled project here.

Where Sully's going, he doesn't need roads (the pile with his sister).

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Text Me, Maybe? Share on Bluesky Share on Facebook Share on Twitter

Here's a neat piece of ephemera: it's a gaudy advertisement that ran in the October 2008 issue of play3, a German PlayStation magazine promoting phone downloads. This was back when you could add things like ringtones, themes, backgrounds, games and other content to your pre-smart phones by sending a text message to purchase or rent it. And in this case, if you look past all the pornography, you'll find that the people at HandySMS were offering Wing Commander ringtones, both the overture from the movie and the Cobalt 60 Prophecy song! Did anyone ever use this service? It would be great to find these files today!

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Bearcat Joins the Formation Share on Bluesky Share on Facebook Share on Twitter

It turns out we didn't have to wait very long for CountvonSchnaps next awesome take on a classic Wing Commander ship design! They're back with the F-104 Bearcat fighter from Wing Commander IV, one of the game's most delightful secrets (you can only fly the Bearcat if you complete a particular optional mission in the Speradon series). As with the Count's previous ship reworks, it's pretty nice:

Wing Commander IV: F104 Bearcat (DeviantArt)

Another design made for Shoguneagle showcasing my take of the F104 Bearcat.

A heavy fighter design it was intended, and created, as a pure aerospace fighter and is, in contrast to many of the other Confederation designs not a multirole unit. It did not see any action during the Terran Kilrathi War but did see active combat service during the Union of Border worlds Calamity.

Armed with 4x light tachyon cannons and 4x2 hardpoints it packs a punch and in combination with its decent speed and excellent maneuverability it has potential as a dogfighter.

Think it turned out quite well :) Happy I got the chance to work on this one. But will see if I can get something done for Battletech.
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George Oldziey Composes Commercial Share on Bluesky Share on Facebook Share on Twitter

Need a great gift for a Wing Commander fan? Wing Commander composer George Oldziey has made a little commercial showing the range of CDs and vinyl records available in his online store. The community has helped George Oldziey fund two Wing Commander orchestral albums and an extremely cool jazz CD… and if you missed out on those campaigns, now is the perfect time to pick up the albums you've missed! They're a testament to the determination of this very special community… and pretty darned cool to listen to, too. You can find the video here on Vimeo.

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Wing Commander Movie Night: It's a Wonderful Life Share on Bluesky Share on Facebook Share on Twitter

It's fair to say that everyone already loved Back to the Future, so it's no surprise that… everyone loved Back to the Future. It's an effortlessly entertaining movie that grabs your attention and keeps you entertained. It turns out that no amount of time as an unfortunate king of geek chic pop culture can dull its clean! Next week, we're having the first ever Wing Commander movie club holiday party and we're going to be playing a classic Christmas movie that happens to be referenced pretty directly in a Wing Commander novel. That's right, it's Frank Capra's classic about suicidal ideation, It's a Wonderful Life (1946)! You can join us this Friday via Discord to watch along.

COMBAT ALERT FOR MOVIE CLUB MEMBERS: Since this is our holiday party, please bring the name of a movie you particularly love for our first ever Secret Santa movie exchange. We'll collect all the suggestions and then randomly swap them out for another one… so everyone will get one movie recommendation to report back on! It can be any movie you love (or theoretically hate).

It's a Wonderful Life famously takes place in the fictional city of Bedford Falls, New York, whose fate is tied directly to the existence of the film's protagonist. The first Wing Commander movie continuity novel, Pilgrim Stars, references a Confederation Capital ship named the TCS Bedford Falls! Wing Commander might share its continuity with the film! In the book, the Kilrathi have deployed three battle groups to menace the Confederation as it deals with the mutiny on the Olympus. Tolwyn dispatches battle groups to counter them and we later hear that one of them is seemingly led by the Bedford Falls.

Commodore Richard Bellegarde bit his lower lip as he watched four squadrons of the Concordia’s fighters and a squadron of Broadsword bombers soar away from the ship, vectoring toward the Sivar-class dreadnought and three Fralthi-class cruisers at coordinates just two kilometers ahead. The Concordia had jumped into the Ymir system forty minutes ago to assist the CS Beacontree , a Bengal-class strike carrier that had been closest to the trouble zone. Tolwyn had sent the Beacontree to Ymir with orders to simply stall the Kilrathi until the Concordia and her battle group jumped in. Odd thing was, the Beacontree had arrived nearly twenty-four hours ago, and the Kilrathi had yet to make a move. They hovered between the third and fourth planets of the system, on the periphery of an asteroid belt. And they had remained there since their own arrival, over thirty-six hours ago.

“Now we blow them back to Sivar,” Tolwyn said, beating a fist into a palm. He stood, gave a cursory glance of the wide bridge, then joined Bellegarde near the viewport. “They ought to bloody well know the penalty for trespassing.”

“Either way, we’ll teach it to them,” Bellegarde added.

“Any news from Nephele?”

“Not since the last report. The Bedford Falls and the Tricaliber should be able to hold their own. But like these cats, the Kilrathi in that system are just sniffing around.”

“Here’s what I think, Richard. The emperor learned of the attack on Mylon. Of course he also lost a couple of destroyers out near K’n’Rek to theOlympus . So now he’s thinking that Pilgrims are responsible, since Mylon is Confederation territory. He sends out two battle groups to attack Ymir and Nephele, but then he realizes that if he starts these two battles, he’ll have to finish them. And I think he lacks the resources to do that. So he gets cold feet. Sends them in here anyway to gather what intelligence they can and deploy cloaked spy satellites. Now, if you mark my words, reports will come in from our fighters that the Kilrathi are in retreat, headed toward the jump point.” Tolwyn craned his neck and looked to the radar station. “Mr. Abrams?”

“Our fighters are still pursuing the battle group, sir. The Kilrathi have altered course. Looks they’re headed to the jump point.”

Bellegarde shook his head in mild astonishment. “When will you teach me that trick?”

“It’s no trick. Just think like a pack hunter. Now if our squadrons continue to pursue, they could be ambushed by one, perhaps two destroyers that broke off from the main battle group. Mr. Wilks? Give the order for recall.”

The comm officer nodded. “All fighters return to base, aye-aye, sir.”

“You see, Richard, despite the emperor’s cold feet, he wants us to know that he has these battle groups within jump range. Call it posturing, but it does humble the more keen strategist.”

From that limited reference it's not clear what kind of ships the Bedford Falls and the Tricaliber are, but the fact that they will 'hold their own' seems to imply that, only considering Wing Commander movie ship designs, they're intended to be Concordia supercruisers or Bengal carriers. Though we know from the movie's beloved TOWLYN scene that there are some other Confederation capship types out there (though they seem to be lower in the order of battle)!

Where can I find a copy of the movie for the watch party?

It's a Wonderful Life is available for rent or purchase on the standard streaming services. It is currently streaming on Amazon Prime in the United States, though you must be careful to select the correct version as they also offer an abridged cut and a colorized edit. If you would like a physical copy, the movie was released on UHD Blu-ray in 2019 and remains in print around the world. If you are not able to locate a copy please stop by the Discord and ping a CIC staff member before Friday's showing.

How do we watch the movie together?

It's pretty low tech! Simply join the Wing Commander CIC Discord on Friday and we will be chatting (in text) along with the film in the main channel. Everyone who wants to join in should bring their own copy and we will count down to play them together at 10 PM EST. Everyone is welcome and we encourage you to join in the conversation; sharing your thoughts helps make the experience better for everyone!

How can I help pick future movie club movies?

The movie club movies are voted on each week by the Wing Commander Discord. The poll is typically posted 24 hours before each week's screening and the next movie is announced at the end. The choices for the poll come from a master pool of Wing Commander-related movies. If you would like to suggest a film for inclusion in that pool you can post it to this thread.

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Wing Commander Cartoon Party V: Disney Family Fun Day! Share on Bluesky Share on Facebook Share on Twitter

Can you believe it has been an entire month since we learned about nuclear warfare and the rise of the Neo Sapien empire? I certainly can't, but it's time for another Wing Commander cartoon marathon this Saturday, December 20th! This time we're going to be checking off two Disney movies that actually feature Wing Commander games in them! Unfortunately, they're two mid-90s live action Disney movies rather than classic cartoons or beloved franchise. But load up the station wagon with all the kids for a completely family friendly Wing Commander movie club cartoon marathon (that features no cartoons). We're watching:

Man of the House (1995): It's Jonathan Taylor Thomas versus Chevy Chase in a classic tale of stepson versus stepdad that… also ends up involving the Boy Scouts and the mafia, maybe? Whoever wins, we lose! This one takes some odd turns but it spends most of its run time failing to be Home Improvement. Watch for a pretty significant cameo from WING COMMANDER ACADEMY (the game not the show or the actual academy).

RocketMan (1997): What happens if a regular goofball (Harland Williams) has to get sent on a mission to Mars for some reason? It turns out it's not really as funny or entertaining as you would think! But there's a pretty great appearance of WING COMMANDER IV: THE PRICE OF FREEDOM buried in there.

So JOIN US on Saturday, December 20th at noon Eastern when we'll enjoy them all together! We recommend pajamas and cereal to accompany the chat.

We've also uploaded a zip of both together locally that you can grab in advance. You can get that here. Both movies are available for purchase or rent digitally and have been released on Blu-ray. Man of the House is currently streaming on Disney+ in the United States.

How do we watch the shows together?

It's pretty low tech! Simply join the Wing Commander CIC Discord on Saturday and we will be chatting (in text) along with the shows in the main channel. Everyone who wants to join in should download their own copies from the CIC and we will count down to play them one at a time together starting with the short at noon EST on Saturday. Everyone is welcome and we encourage you to join in the conversation; sharing your thoughts helps make the experience better for everyone!

Will there be custom certificates made for the attendees this time?

Yes.

You don't have ANY cartoons this time, why haven't you changed the name?

Shut up.

I love these events but want to do better long term planning. Do you have any others coming up?

We do! Here's the upcoming schedule. And if you have any idea for a future lineup, please feel free to suggest it on the forums!

  • Marathon 6 - I'd Rather Be Playing Wing Commander - January 17
  • Marathon 7 - The Worst Parts of a Lot of Things - February 14
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Who Needs Graphics? Share on Bluesky Share on Facebook Share on Twitter

Here's a quick look at something most people don't think about: Wing Commander III's low graphics mode! That's right, if you set everything to low quality (even in SVGA as here) then you end up with a game that looks a lot more like X-Wing than Wing Commander! It's kind of a fun alternative to the textured version and the capital ships in particular look wonderful.

... and here's a quick comparison of Wing Commander Prophecy's three original graphics modes: 3dfx, Direct3D and software. Upgrading to a Voodoo card was certainly worth the money even for a broke high school student in 1997! I know the recent fan-led graphics update is spectacular but I'll always have a candle burning for that original look...

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One of Those Really Secret Missions Share on Bluesky Share on Facebook Share on Twitter

One of my strange passions is finding vintage magazines that comission their own artwork for article headers. And today we've got a good one! This is a review of Wing Commander: The Secret Missions for the SNES from Brazil's Ação Games (issue #46, November 1993). Doesn't your heart lift up just a little seeing those low poly Kilrathi ships and those giant, IP-denied block letters for the title?

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Reminder: #Wingnut Movie Night Tonight! Share on Bluesky Share on Facebook Share on Twitter

This is a reminder that we have another fun #Wingnut movie night planned on Discord this evening! The ongoing theme will be movies that are referenced by Wing Commander in some way. Tonight's film is Back to the Future (1985) and you can find details on why we're watching it in the announcement post here. The movie will start at 7 PM PST/10 PM EST but feel free to drop by and hang any time!

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After Action Report: Crash Share on Bluesky Share on Facebook Share on Twitter

The Wing Commander movie club has watched Crash (1996) and… that's all we have to say about that! In all seriousness, it's a pretty interesting movie. For all of the extreme sex none of it is really prurient… it's all in the service of telling a decidedly unsexy story. I think what we can say about it overall is that we still had people talking about it the morning after the screening and that's a credit!

We talked about Crash's actual connection to Wing Commander in the intro post… but since this is (probably) the only erotic thriller movie club will get it seems like a good (?) idea to catalog Wing Commander's sex scenes. Which is easier done than said, as Wing Commander is largely a pretty chaste IP. In fact, Chris Roberts famously avoided anything of the sort in Wing Commander IV because of the response to the 'kiss Rachel or Flint' mechanic in its predecessor. In spite of this, we have had a few sex scenes in the canon… and some of them are quite terrible!

Most of what we're calling sex scenes are referred to as 'fade to black' scenes where we see the characters interacting and end 'knowing' what comes next. Even then, the romances in Wing Commander II and III only go as far as kissing and aren't really suggestive enough to make this list (though Sparks does later chide you for spending too much time with Angel). But we are going to count the below scene from the novelization, where Rachel and Blair make plans for what might be their only night together.

The carrier made the jump from Blackmane to the Freya System, where the High Command ordered the strike force to assemble for the attack that was supposed to cover the raid on Kilrah. Through the viewport in the rec room, Blair could see a few of the ships of the Terran fleet, some close enough to recognize shapes and configurations, others so far away that they glimmered as moving lights against the starfield.

It was a powerful force, but nowhere near the size of the fleet that had held the Kilrathi at Terra. Yet this was supposed to be Earth's decisive strike, the knockout punch that would end the war.

Blair watched the other ships, and doubted.

"You look like you could use some company," Rachel Coriolis said from behind him.

Blair turned in his chair. "Rachel . . . I thought you had the duty until seventeen hundred hours."

"This is just a break," she said. "We've still got a lot to get done before the jump to Hyperion tomorrow, so I'm grabbing a bite to eat now and then pulling a double shift." She mustered a weary smile. "So, are you going to invite a girl to sit down, or what?"

"Sure, sure," he said hurriedly. "Please. Sorry . . ."

Rachel laughed. "So, the rough, tough pilot goes to pieces under pressure." She took the seat across from him, her eyes searching his face under a worried frown. "What's the matter? Is it . . . Hobbes?"

He shook his head. "Not that . . . not really. Fact is . . . it's, well, it's us."

"Us? As in you plus me equals us?"

"Yeah. Look, Rachel, I started thinking some things over today, and I realized something. Yesterday I was all set for a nice little seduction scene. Dinner. Music. A quiet talk that could lead to . . . whatever." He looked away. "After what happened . . ."

"Hey, I understood then. I understand now. We'll still have our time together."

"Maybe it was best that we couldn't make it happen," he went on doggedly. "It might be the best thing if we don't try to push it now . . ."

"Are you backing out on me?" Her expression hovered between concern and anger. "I thought . . ."

"Look, Rachel, by this time tomorrow, God only knows where I'll be. Even if we carry out the mission, the deck's stacked against any of us coming back from Kilrah. It isn't fair to start something with you that I might not be able to finish. I wouldn't want you to have to go through what I did . . . with Angel."

"Pilots . . ." She shook her head. "They'd rather crash and burn than make a commitment. Look, Chris, I've been there, remember? I know what it's like. And I also know that if we keep putting our own lives aside because of what might happen tomorrow, eventually we'll run out of tomorrows. We'll never have anything to look back at, anything to remember except the war, just fighting and killing. I want something else to remember . . . whether it's one night, or an eternity. Don't you?"

"Do you really mean that? You want to go ahead, even knowing it might not be more than one night?"

She met his eyes and nodded. "I'd rather we had just one night together. Especially if the alternative is . . . never having any time at all."

"Your shift . . ."

"Ends at midnight. I'll skip the dinner and the music, if you'll be there for me when I come . . ."

"Midnight, then." She stood when he did, and they came together in a long, lingering kiss. "Midnight . . ."

And while Wing Commander IV avoids sex altogether, the novelization does still (somewhat bizarrely) ends by implying that Blair and Sosa are about to hook up:

Blair stepped into his newly refurbished cabin. The smells of fresh sealant and paint permeated the room. He cued the lightbar and saw a neat bed, a desk with a workstation, and a sofa and chair group.

He swung around as the inner door opened. Velina Sosa, her hair down and her uniform collar unbuttoned, stepped into the main room of the cabin. She carried a bottle and a pair of glasses. He noticed distractedly that she had captain's bars on her shoulders.

"Admiral Richards says that you'll need a Border Worlds liaison officer," she said, as she set the glasses down on the table. "He thought I might stand in."

Blair took a long look at her, and saw her smile. He felt himself smiling in return. "I'd like that," he replied. "I'd like that a lot."

She smiled, her dimples showing.

He had a feeling this tour was starting out well, very well indeed.

But things are very different in the Tri-System! Privateer 2 uses sex scenes as a reward! And you have FIVE of them with Melissa Banks. The first is the followup to rescuing her and then the others can happen randomly when you visit the Sinner's Inn any time after her second escort mission.

The ending of the Tamessa Ames cinematic mission has one more fade-to-black, this time with the Senator's daughter you rescued.

And then the Wing Commander movie gives us probably the series' most famous sex scene, where Maniac and Rosie are interrupted by a scramble:

The movie sequel novels, Pilgrim Stars in particular, go much harder on sex and the prose is often, ah, florid. We've got Blair and Angel getting together on the Tiger Claw…

By the time Blair reached Angel’s hatch, the notion of barging in and taking her into his arms felt so powerful that he lingered outside her door, trembling and listening for sounds from inside. Then he remembered her saying she had reports to make; she was probably in her squadron commander’s office. He rolled his eyes and hauled himself toward his quarters.

When the hatch opened, he found Angel stripped down to bra and panties and standing near his bunk. She wrapped an arm around his neck, dragged him inside, then kissed him hard and twirled her tongue around his. The hatch cycled shut, and her fingers fumbled for the buttons of his utilities. Out of the corner of his eye, he saw Maniac’s empty bunk and figured that Angel had somehow taken care of that technicality.

“Lieutenant,” she moaned after breaking their embrace. “What we’re about to do is classified, compartmentalized, and highly erotic.”

“Ma’am, are you sure that?”

She put a finger to his lips. “Just get naked.”

For once Blair sat through a jump with no intention of reaching out to find his mother. The secrets of being a Pilgrim no longer seemed important compared to the events of the past five days. He shifted in his jump seat and fought off the shit-eating grin that threatened to burst across his face.

Making love to Lieutenant Commander Jeanette Deveraux would stand as one of the most memorable experiences of his life. They had spent that entire day together, beginning in his quarters, then moving stealthily back to hers. He had explored every curve of her lithe, well-toned frame, and their bodies felt smooth and right together. In candlelight, they had swayed as one silhouette on the bulkhead, growing more hungry for each other as the hours wore on. They had kept silent, speaking with their hands, their eyes. The fire grew, and they had quivered, grimaced in ecstasy, and had fallen back, exhausted and gratified for their efforts.

While lying there after the first time, with Angel’s head resting on his shoulder, Blair had half-expected Merlin to suddenly appear with his appraisal of their lovemaking: “Well, bravo, Christopher. No performance anxiety this time, eh? And Lieutenant Commander, you’re quite flexible, aren’t you.” He had shaken off the thought, and when Angel had asked him what was wrong, he had told her that he sometimes got the shakes afterward. That much wasn’t a lie.

They had set another rendezvous for the following day, knowing that the rumors would begin to circulate but too infected with each other to be apart. Angel had, indeed, ordered Maniac to sim practice that first day, but she could not keep up that diversion. So they would meet in her quarters. Strange, though. During that second day, Blair had asked why she had suddenly changed her mind. She had told him not to ruin what they had by talking it away. After a moment’s consideration, he had realized the truth in that, though the unanswered question still troubled him.

By the third day--and the third tryst--Blair had grown frustrated with their silence. They made love repeatedly, working into each other’s rhythms like musicians, but the connection between them seemed to weaken instead of strengthen.

On the fourth day, Blair felt as though they were just working out their anxieties on each other’s bodies. Tenderness had turned to grunting. Their relationship was all about that final, pulse-pounding moment. Afterward, they would fall back and stare at the overhead, their gazes swimming through the shadows and never once falling on each other.

Out of nowhere, Blair had said, “We’re close. But we’re not close.”

“I know,” she had admitted.

“Guess I shouldn’t complain. I’m getting what most guys want, right? Sex with no emotional baggage.”

“I can’t give you any more than that. Not yet.”

He had rolled to face her. “But there’s hope?”

“You don’t know what I’m risking here.”

“I think I do.”

Blair had closed his eyes and had taken her into arms. She had buried her head in his chest, and he had simply held her there, trying to show that he wouldn’t let go, that he would be there for her for as long as fate allowed.

On the early morning of the fifth day, Blair had tiptoed out of his quarters, had keyed himself into hers, and had spooned her for an hour or two before the jump alarm sounded. During that simple moment he had felt more bonded to her than any other time. He had listened to her breathe and had let her silky hair fall in curtains across her face. Her scent, a light blend of perfume and coconut shampoo, had lulled him to sleep.

... and then star crossed lovers/enemies Taggart and Aristee.

The slightly muffled roar of running water emanated about one hundred meters away from the clearing, and while Aristee had gone off to meet with Frotur McDaniel, Paladin had ventured down a steep, natural embankment to a spectacular waterfall that rose some ninety meters and thrust out its great chest for nearly twice that. The water fell partly in a large double drop and partly in a series of smaller cataracts that gave it a crescent shape at its apex. Clouds of mist surged up from the river below and wound their way through the verdant treetops guarding the falls. The soothing rush of water and the angelic vapor that glossed the scene had lifted Paladin out of the nightmare of Aristee’s rebellion and had lowered him into a dream where he could be consoled, comforted, and loved without complications. After a few minutes of pure rapture, he had sat on a large rock whose face had been worn smooth. He had remained there for nearly an hour until Aristee had come down to find him. She had massaged his shoulders for a few minutes, then, like a giggling schoolgirl, had stripped out of her uniform and had jumped into the river. Paladin had shaken his head at her requests for him to join her. Then she had come ashore and had dragged him fully clothed into the water.

They had spent the rest of that first day at the falls, swimming, climbing the slick rocks to find purchase beneath some of the less turbulent falls, letting the water cascade over their naked bodies. They had even discovered a cave behind one of the cataracts, had speculated on the treasure that lay within, but visions of sharp-toothed predators had cured their curiosity. They had eaten fruit and bread that Aristee had stowed in her pack and were disturbed only once by a call from the XO, who had delivered a routine progress report. Paladin had wondered when Aristee would return to the conversation they had begun on the bridge, but she had seemed at peace with the moment and had not wanted to spoil it. He had tapped into a little of her peace and had avoided the issue as well. Given his surroundings, he could easily pretend that he had but one task: to draw pleasure from the environment and the woman.

After relishing in fourteen standard hours of sunlight, twilight had washed over the sapphire sky, and Paladin had suggested that they head back to the launch. Aristee had insisted that they camp near the falls. She had taken along a small, Marine Corps-issue survival tent, so they had sent up their bivouac on the shoreline. They had made love until they were breathless, then had remained in each other’s arms, whispered to sleep by the falls.

Morning’s light cut through the flaps of their tent and drew a blinding line across Paladin’s face. He suddenly bolted awake, wondering how long they had slept. 1125 CST. Aristee lay on her stomach, head resting on an arm, hair curving across her smooth cheek. She breathed softly and looked frail, a young girl incapable of all she had wrought. Paladin shifted gingerly toward her pack and removed the palmlink. He slipped through the tent flaps and stood shivering in the cool, moist air as he opened a channel to the Olympus.

... and again at the end of the book...

James Taggart sat up in her bed and leaned back on an ornate trioak headboard. Were it not for his scowl, he would appear almost angelic, framed by the leafy designs carved into the rare wood. A lone blue candle as thick as his wrist sat on an equally ornate nightstand, and in that poor light he had been reading hard copies of ancient star charts which now littered the deck and sheets. He acknowledged her presence with a meager glance.

“James, you’ve been in this bed for two days. You have to get up. You have to eat something.”

“No.”

“You’re brooding like a child. You made your choice. You chose blood. Just like your father did. Now it’s time to move on.” She stepped toward the bed, then toed off her sandals.

“Move on? To what? We’ve lost nearly half the crew and we’re operating on one ion engine. It’s only a matter time before we make a wrong jump.”

“If you’re so certain that we’re going to get caught, then why did you change your mind?”

He just looked at her, as though he didn’t know himself.

She shook her head, undid her sash, and let her robe slink to the floor. She slid naked into bed and rested her head on his chest. “We can’t get caught,” she whispered, tracing his navel with a pearly fingernail. “And we can’t die because there’s too much war left to fight.”

The novel End Run was probably the first part of the Wing Commander canon to have any sex. We've got Jason Bondarevsky's romance with his doomed ex-love Svetlana:


“Tell me honestly. If it was a choice now. If Tolwyn came along and said, ‘All right, Jason, you can take the girl and go home, but you’ll miss all the action,’ what would you do?”

“I’m not sure.”

“Liar.” She smiled again. “Once you’ve been in it, you can’t let go. I’m so scared about this next mission I can’t sleep. Hell, that’s why I’m drinking. But I wouldn’t miss a crack at their home world for anything.”

He nodded his head. He knew that he was as good as dead already, but just for once, it would be good to be able to give it to the Kilrathi, to hit them right in their own backyard, rather than this endless war on the frontiers. It was worth everything, and he knew he’d go nuts if he ever passed it up.

“So, we’re in agreement then,” Svetlana said with a sigh, and she poured another drink, and then downed it.

“Maybe when the war is over,” Jason said quietly. “Maybe then we can make another try at it.”

“Old lover, when this war’s over, you and I will be dust.”

Her voice was hard and cold.

“You sound like a damned marine.”

“I am a damned marine and don’t forget it,” and there was a slight slurring to her voice. “You lousy blue suits look down on us like we’re animals or something, but you don’t know what it’s really like. Honey, if you ever saw war the way I have, you’d puke your guts out.”

“All right, all right. You choose to be a macho grunt; you don’t have to prove it to me.”

“Prove something to you? Flyboy, I don’t need to prove anything to you. Go ahead and fly your lousy fighters, but it’ll be the marines that take the planets and win this war.”

“Without top cover, you’re nothing but target practice. I’m not the instructor who washed you out of flight school, so don’t keep trying to prove something to me now.”

Her eyes went cold and hard and she stood up.

“Go to hell,” and she stormed out of the room.

“Hey, you forgot your bottle . . .”

The door slid shut and he sat back in his chair.

“Nice going, Jason,” he sighed and was tempted to pick the bottle up and pour another drink.

The door slid back open and she stormed back into the room, came up to where he was sitting and pointed a finger in his face.

“And another thing, you egotistical bastard—”

Suddenly the whole thing seemed totally absurd and he started to laugh.

She looked down at him, her eyes filled with rage. And then it all started to melt away.

“You were about to say,” Jason whispered, looking up and smiling.

She hesitated and then her words came out as a whisper.

“Can I spend the night with you?”

And then a second time before she dies destroying a Kilrathi shipyard!

Jason switched off the lights, lay back on his bunk and closed his eyes, not even bothering to get out of his flight suit.

He wouldn’t have noticed someone else in the room if it hadn’t been for the faint scent of honeysuckle, a smell which took him back so many years to when he was in flight school.

“Svetlana.”

“Captain Grierson dropped by my landing craft on his way out and said you wanted to see me.”

Jason smiled. Grierson was all right; if only he was the one running this mission, there’d be no worries, other than what he knew they were finally going to face when part of the home fleet closed in.

“The perfume?”

“Our good friend Janice loaned it to me.”

“Perfume on a marine? Come on.”

“Just shut up and follow my orders,” she said as she started to unzip his flight suit.

Jason has a will-they-won't-they relationship with a Landreich pilot in False Colors. We don't know if they ever get together, but they do share a non-sex scene that IS straight out of Crash!

It was touchy work, and he was afraid his artificial hand might go back into spasms again if he tried to do anything too delicate.

He was so wrapped up in the job that he didn't notice where his other hand rested as he tried to steady himself. Travis flashed a painful grin. "Most guys at least give me dinner and a holo-vid before they try something like that," she said.

Bondarevsky pulled his good hand away from her bare breast, flushing, "Sorry," he muttered.

"Don't worry about it," she told him. "All in a good cause. Just remember about the dinner if we get back to Landreich, okay?"

"It's a date," he said, adjusting the healstrip one last time. "Can you handle the armor again?"

She nodded. "Yeah. But I won't be doing any dancing for a while." He helped her back into the chest and back pieces of her space armor, uncomfortably aware of her bare skin now. When it was sealed up, he gathered up her helmet and pointed to the top of the ramp. "The firing's stopped. Let's see what's going on." She gave a nod, and allowed him to help her up the incline.

Sully has been fixed so he doesn't quite understand what the fuss is about. Now, if there were a movie about crinkle ball fetishists..

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