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Secret Ops Site Update
Yep, it's an update so worthy of your attention that it's not in the least bit witty or annoying. The beginning is near! The Secret Ops web site has finally been updated! It's not one of those sucky 2 bit updates, either, it's a full fledged more info than humanly possible update... go check it out, now! Screenshots and text quoted below...


Captions to the Screenshots (in order)
  • The Cerberus' BFG provides your backup.
  • Heavy artillery cruiser.
  • Test the classified 'Cloud Burst' weapon.
  • More defense for the cap ship strike missions.
  • New 'Plunkett' Class cruiser.
  • 3D accelerated graphics.
  • New 'Murphy' Class destroyers.
  • Game engine cinematic.
  • The Cerberus - quick-strike cruiser.
  • Alien scouts observe their prey.
  • The Cerberus' BFG provides your backup.
What is Secret Ops?

Wing Commander: Secret Ops is an unprecedented episodic game release available exclusively over the internet.

Secret Ops is a stand alone space combat action game with 56 new single player missions split into seven downloadable episodes. A new Secret Ops episode, consisting of 6-8 missions, will be posted on the Wing Commander Secret Ops web site each week beginning later this summer. On the days leading up to each episode, new fictional experiences will be posted from the Secret Ops story which sets the stage for the upcoming downloadable episode. Over a 7 week period, a new episode of missions will be available for download on each Thursday.

The actual game incorporates a new story, new weapons and more intense battle scenarios than ever before. The Secret Ops story is a continuation of Wing Commander: Prophecy, released late last year. It introduces the Cerberus, a quick-strike cruiser and many other surprises. Players will be propelled through the story via all new cinematic scenes rendered on-the-fly in full 3D, plus gripping new in-flight coms. Game play will include new, enhanced weapons and multi-stage capital ship strike missions. The game universe is packed with unique environments including dense asteroids fields, new Confed star bases and remote stations to explore. There are even cameos from past Wing Commander ships.

And by the way, you can experience this unprecedented gaming event for FREE*.
* (except for standard Internet connection charges).

STORY:
Wing Commander: Secret Ops is set in the aftermath of the alien war that took place in Wing Commander: Prophecy. The super-carrier Midway's very best pilots are assigned to escort the Confederation's first "quick strike" assault cruiser: Cerberus. The Terran Confederation Intelligence Service (TCIS) has slated Cerberus for 'deep cover' duty in foreign systems. Her specific capabilities remain TOP SECRET.

But, to the Ace pilots from Midway, it is no secret that unrest is brewing in Sol and Vega sectors, that Kilrathi space (now littered with Alien debris) is a hotbed of looting and that the real WAR has just begun.

Key Features

  • 56 pulse-pounding single player missions, divided into seven downloadable episodes.
  • Exciting new in-flight cockpit comms will keep the story alive as you fight through each mission.
  • Annihilate the aliens with never-before-seen weapons, including the "dust cannon" and "Mosquito missiles".
  • Fly into combat along-side powerful new Confed starships, including the heavy artillery cruiser, quick strike cruiser and civilian cruise-liners.
  • Fight to the death in five sleek Confed starfighters and bombers, each with their own weapons and performance characteristics.
  • Join the war efforts of other Confed wings, including cameo appearances of past Wing Commander ships like the Excalibur, Thunderbolt and Confed Carrier.
  • Immerse yourself in this rich story of Confed's cover operations through amazingly-detailed cinematic sequences rendered on-the-fly in crisp 3D graphics.
  • Witness dazzling special effects like shockwave explosions, colored ambient and dynamic lighting, massive starships with moving gun turrets and crisp Dolby Surround sound.
  • Experience larger, more intensified battles than any other spacecombat game.
  • Discover new mission environments like secret Confed Star Bases and Remote Stations.
  • Feel the heat of battle in multi-stage capital ship strike Missions.

[LOAF] [# 6] [Discuss]

--
Update published on 8/10/1998. View all news from that day.

Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

DirectDraw Hack 1.0 Released
2010-09-07 -- sol_hsa has completed his DirectDraw upgrade ddhack! It now works with all Kilrathi Saga games - Wing Commanders 1, 2 & 3 - plus the Windows version of Wing Commander 4. The program has come a long way since the initial release that added bilinear smoothing to the classic graphics.

Paper Commander's Rapier Complete
2010-09-06 -- Péricles has finished his latest paper model, the Rapier II Blade from Wing Commander Arena. The authentic Arena meshes were used to design this ship, and the general shapes from the game appear especially well suited for construction. Hopefully this means we'll see more designs soon.

Collateral Destroyer Brought into 28th Century
2010-09-05 -- JasonRocZ has completed another new ship for Collateral Damage. The ship bears a striking resemblance to the classic Southampton destroyer from Wing Commander 3, but it also tastefully incorporates numerous elements seen on Wing Commander Arena's battlecruisers. His current story concepts revolve around one of these warships falling into mercenary hands.

DragonCon Starting to Wrap Up
2010-09-05 -- It's been a very productive Sunday for Team CIC at DragonCon! The morning started with a chance to talk with Wing Commander Freedom Flight author Mercedes Lackey and her husband, former Origin artist Larry Dixon. Both are enthusiastic Wing Commander fans.

Holding the Line Back on Track
2010-09-04 -- Members of the HTL team are trying to wrap up the long-running fan fiction story. Wing Commander: Holding the Line began in January 1999 as a play-by-email campaign of the Aces Club. It continued strongly for many years, but the last chapter was released in 2007.

DragonCon Continues
2010-09-04 -- Woohoo! Lots of stuff happening here, but no big news to report. LOAF told the president of Baen that they need to reprint more Wing Commander books.

DragonCon Begins
2010-09-03 -- Team CIC has made it all the way to Atlanta for DragonCon 2010. The convention doesn't really get going until mid day Friday, so there'll be lots of crazy pictures to come. I'd post more now, but we're off to get our Freedom Flights autographed by Mercedes Lackey!

WCPedia Planning Pow-wow Pending
2010-09-03 -- Dundradal and the team working on the WCPedia have been making great progress, and now they're putting together what will come next. They will be holding a planning session in #Wingnut later this month to shore things up. There will also be multiplayer Wing Commander games going, and Dund's even got some prizes up his sleeve.

Rapiers in High Demand on the Frontier
2010-09-02 -- Kevin Caccamo has released photos of the updated Rapier II to be featured in his Freespace mod, WC Hostile Frontiers. Two basic paint schemes have been revealed, and both revolve around the Republic of Landreich faction. Their use in this remote region mirrors their late era service in the Border Worlds (WC4 novel) and Epsilon Sector (Arena).

Victoria super Omnia
2010-09-01 -- TonViper has cleaned up the textures on his Excaliburs a bit more. These will eventually get added to the Homeworld 2 Mod, which will allow them to be built on command. This pushes the design more towards a fresh factory paint scheme instead of a worn scorched look.


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