WC3 Movie Index: Orsini
Flight Control - Hobbes
FLIGHT CONTROL - HOBBES -> A1FCTHB
BLAIR GRASPS HOBBES’ PAW AND THEY SHAKE HEARTILY. -> *
HOBBES Welcome aboard, old friend.
You’re looking fine and fit.
Does this war agree with you?
BLAIR
-> (chuckles)
Yeah, like a pair of busted wing-flaps. But it’s great to see you, buddy.
HOBBES
Ah... and how is the fine pilot and comrade Angel?
BLAIR’S SMILE VANISHES.
BLAIR
I don’t have a clue. Haven’t heard from her in a while. She’s on some damn covert op for Tolwyn.
-> (changing subject)
But hey, I got good news for you. I put you back on the flight roster.
HOBBES
-> (beat)
But I requested - -
BLAIR
Never mind that. I want you with me on my first mission.
HOBBES
Colonel . . .
-> (beat)
There are many brave and noble pilots here.
BLAIR
Yeah, but when my life’s on the line, I want a wingman I can trust.
HOBBES BOWS SLIGHTLY.
HOBBES
I shall try not to disappoint you, old friend.
Details
- Source: WC3 PSX
- Run-length: 00:49
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Lift - Rollins
LIFT - ROLLINS (SLIDING) -> A0LFTRLS
COLONEL BLAIR STEPS INTO THE LIFT AND FINDS LIEUTENANT TED ROLLINS, COMMUNICATIONS OFFICER.
ROLLINS IS YOUNG: EARLY 20’S. HIS LACK OF EXPERIENCE AND SEASONING MAKES HIM MORE VULNERABLE TO THE VICISSITUDES OF THE WAR.
ROLLINS
Lieutenant Rollins, Comm Exec. Welcome aboard.
You get the pep talk from the Captain yet? -> *
BLAIR
Something like that.
ROLLINS
Well, the good news is it won’t take too long to shower off the bullshit around here.
BLAIR
-> (beat)
Captain Eisen seems to believe in his ship . . . and
his crew. That kind of attitude is good for morale. -> *
ROLLINS
Yeah, well you haven’t been monitoring transmissions like I have. If you did, you’d jump sector in a nano.
BLAIR LOOKS AT THE YOUNG MAN.
Group morale UP:
BLAIR
Are you saying Command’s hiding something from us?
ROLLINS
I can’t say for sure, Colonel. But if you want the straight dope around here, you check in with Radio Rollins.
(beat)
Might even save your life. Group morale DOWN:
BLAIR
It must be a lot of work carrying all that paranoia around. I suggest you stow it.
ROLLINS
Oh, you’ll be asking for another dose of paranoia from Radio Rollins real soon. You want the straight dope around here, you come to me.
(beat)
Might even save your life.
Details
- Source: WC3 PSX
- Run-length: 00:54
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Rec Room - Hobbes, Cobra & Vagabond
This midgame would be triggered upon Blair’s FIRST entrance to the Rec Room.
MIDGAME (SLIDING): REC ROOM - COBRA, HOBBES, VAGABOND A1RECCB
LIEUTENANT LAUREL BUCKLEY - - CALLSIGN: COBRA - - IS AT THE BAR IN THE BACKGROUND. SHE HAS A BROODING INTENSITY THAT UNNERVES A LOT OF PEOPLE. SHE SHOOTS BLAIR A COLD, DON’T-FUCK-WITH-ME LOOK.
BLAIR FINDS A FRIENDLIER LOOK IN THE SMILING FACE OF LIEUTENANT WINSTON CHANG - - CALLSIGN: VAGABOND - - WHO’S AT A TABLE, SHUFFLING A DECK OF CARDS. VAGABOND IS A LAID-BACK, EASY-GOING CHINES PILOT, 30-45. HE’S A VETERAN WHO’S KNOCKED AROUND THE STAR SYSTEMS FOR YEARS, NEVER PUTTING DOWN ROOTS WITH ANY PARTICULAR SQUADRON.
HOBBES ENTERS FROM THE BARRACKS AND MOVES TO THE BAR. COBRA ABRUPTLY STANDS AND STORMS OUT, SHOOTING ANOTHER LOOK AT BLAIR AS SHE GOES.
HOBBES LOOKS EMBARRASSED.
VAGABOND
Hey, Hobbes, how ‘bout goin’ a round with me? Bet you a week’s pay on one hand.
HOBBES
Thank you, no.
HOBBES EXITS TO THE LIFT.
Details
- Source: WC3 PSX
- Run-length: 00:29
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Rec Room - Vagabond
Screen continues , but moves from “cinematic to “full-screen” interactive format.
REC ROOM - VAGABOND (SLIDING) -> A0RECVAS
TURNING AGAIN TO BLAIR, VAGABOND SALUTES CASUALLY AND FLASHES HIS TRADEMARK GRIN.
VAGABOND
Welcome aboard, sir. -> *
-> (riffling the cards)
Wanna play a hand? Since you’re the rookie on this boat, I’ll let you call the game.
BLAIR
Not much for protocol, are you?
VAGABOND
-> (shrugs)
Formalities tend to be forgotten when you spend -> *
most of your time just tryin’ to survive. -> *
VAGABOND LIFTS HIS DRINK, SMILES.
VAGABOND
What little spare time we do have . . .
-> (takes a sip)
. . . we fill up with other things besides practicing our salutes.
BLAIR
Well, I guess you have to adapt to your surroundings.
VAGABOND
-> (smiles sadly)
Don’t I know that . . . it's an art, really.
BLAIR
No wonder they call you Vagabond.
VAGABOND
Been doing your homework, I see . . . Yeah, I’ve knocked around some.
BLAIR
Yet your combat file’s surprisingly brief. What’s with the big gaps in your bio?
VAGABOND STIFFENS. THE SMILE SUDDENLY DISAPPEARS. HIS EYES DARKEN WITH ANGER AND A TINGE OF REMORSE.
VAGABOND
Can I help it if Confed decides to blank my data?
Vagabond’s morale UP:
BLAIR BACKS OFF, REALIZING HE’S HIT A SORE POINT
BLAIR
Sometimes HQ is as big a mystery to me as the enemy.
VAGABOND’S SMILE RETURNS . . . BUT IT’S A LITTLE FORCED.
VAGABOND
We got a lot of good people here, Colonel. Even those of us with incomplete bios. Just give us a chance. Vagabond’s morale DOWN:
BLAIR
They must’ve had their reasons.
*
VAGABOND
They don’t seem interested in sharing them, do they?
Details
- Source: WC3 PSX
- Run-length: 02:00
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Barracks - Locker
BARRACKS - “HOLO-MAIL” FROM ANGEL (SLIDING - SERIES A/B/C/)
A0BARAG
Blair’s LOCKER in the BARRACKS will be used as a “gump” more than once in the story. Aside from his gear, clothing, and medals, there should be a photo of ANGEL hanging in there (which will become a “hot gump” later). When there is something in the locker that we want the Player to click on, the LOCKER DOOR SHOULD BE OPEN when he enters the BARRACKS. After he plays the item, the locker door will be closed whenever he returns to the Barracks (until there’s something new there for him to click on). But in most cases like the one below, he should be able to open the locker and replay the item as often as he wants. The item in this particular scene is a “HOLO-MAIL CASSETTE” which he can click on to play. And it should be available for play and replay throughout Series A, B, and C.
BLAIR ENTERS THE BARRACKS AND SEES THAT HIS LOCKER IS OPEN. INSIDE HE FINDS A HOLO-MAIL CASSETTE LABELED: “MESSAGE FOR COL. C. BLAIR.”
HE TURNS IT ON AND WORDS PROJECT OUT OF IT ONTO THE WALL BEFORE HIM:
PRIVATE CODED COMM RELAY TO:
COLONEL CHRISTOPHER BLAIR
TERRAN CONFED ARMED FORCES
T.C.S. CONCORDIA
- - RE-ROUTED BY CONFED HQ TO - -
T.C.S. VICTORY
Scene A10
THE WORDS DISSOLVE INTO A 3-D HOLOGRAM OF ANGEL, STANDING THERE IN FRONT OF HIM.
ANGEL
Hello, mon ami. I hope the flight goes well for you and all the others on the Concordia. I am about to set out for a covert operation with Admiral Tolwyn. So I’m afraid we might be apart a little longer. But always remember: je t’aime, . . I love you . . .
HER IMAGE FLICKERS, THEN DISINTEGRATES INTO THIN AIR.
BLAIR SIGHS WITH SADNESS AND STARES AT THE SPOT WHERE SHE WAS JUST STANDING - - FOR A MOMENT REACHING OUT A HAND AS IF TO TOUCH HER CHEEK . . .
Details
- Source: WC3 PSX
- Run-length: 00:35
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Bridge - Maniac
BRIDGE - MANIAC (SLIDING) -> A0BRIMAS
COLONEL BLAIR ENTERS THE BRIDGE AND SEES MAJOR TODD MARSHALL - - CALLSIGN: MANIAC - - SHOOTING THE BREEZE WITH A FEMALE COMM OFFICER. MANIAC IS AN IMPULSIVE, RECKLESS FLYER . . . AND EGOCENTRIC TO BOOT.
MANIAC
-> (to comm officer)
No, I don’t have anything better to do. . .
. . . Ok, so I pulled a tight loop, locked on to that cat’s tail, fired off a heat seeker... boom, turned him into kitty litter - -
BLAIR AND MANIAC GO WAY BACK AND RIGHT NOW, BLAIR WOULD RATHER NOT DEAL WITH HIM. HE MOVES TO LEAVE - - BUT NOT QUICK ENOUGH: MANIAC SPOTS HIM.
MANIAC
Well, well, if it isn’t the “Colonel”. Uh, I’m sorry I couldn’t make your welcoming party.
BLAIR GLANCES OVER AT THE FEMALE COMM OFFICER, WHO SEEMS RELIEVED TO BE RID OF MANIAC.
BLAIR
Why, I guess you had more pressing maneuvers to undertake . . . Maniac?
MANIAC
-> (grins)
When duty calls . . . I’m there. Women like the smell of success.
BLAIR
You know, I’m surprised you haven’t been blown out of the sky by now, Maniac. . .
. . . by friendly fire.
MANIAC’S GRIN DISAPPEARS
MANIAC
Some people appreciate my flying style. I do what’s necessary to win, ok? I suppose you still fly with one eye on the regs manual?
BLAIR
I don’t take stupid risks.
MANIAC
Speaking of stupid, I also heard you put Hobbes back on the flight roster.
BLAIR
My, my, . . . word travels fast on this tub.
MANIAC
Never understood what you saw in that cat.
BLAIR
Simple. I need a wingman I can count on.
MANIAC
-> (snorts)
You can’t trust someone who’ll kill their own kind.
BLAIR
Who I choose as my wingman is my prerogative.
It’s a . . . privilege of rank.
MANIAC
-> (bitter)
I’ll bet you stay up late nights just polishing it.
BLAIR
No, as a matter of fact, I have “majors” who do that for me.
MANIAC
The difference in our rank is a formality. We both know who’s better in the cockpit.
BLAIR
Yeah. We do.
BLAIR’S CONFIDENCE UNNERVES MANIAC, WHO TURNS BACK TO FEMALE COMM OFFICER.
MANIAC
Let me tell you that story again.
Details
- Source: WC3 PSX
- Run-length: 01:41
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Gunnery - Flint
This “conversation” can be triggered by the Player simply entering the room OR it cam be triggered by clicking on Fling. If it is triggered by entering the room, we should still cut to CLOSEUPS (as in normal conversation) so that we can get a good look at Flint and be able to read what her face reveals.
BLAIR ENTERS WHAT APPEARS TO BE AN EMPTY ROOM AT FIRST GLANCE
BUT FAR ON THE OTHER SIDE, LIEUTENANT ROBIN PETERS - - CALLSIGN: FLINT - - STANDS VERY STILL, GAZING OUT INTO THE STARFIELD BEYOND THE GLASS. SHE IS JUST ONE SIDE OR THE OTHER OF 30. THE WAR HAS YET TO TURN HER FACE HARD, BUT HER EYES WILL MEET ANYBODY’S GAZE AND KEEP IT: ALERT, WATCHFUL, ATTENTIVE TO THE SLIGHTEST CHANGES IN HER ENVIRONMENT.
SHE CATCHES BLAIR’S REFLECTION IN THE GLASS, TURNS TO LOOK AT HIM. HER EYES QUICKLY MOVE OVER HIS BODY, ALMOST EXAMINING HIM. SHE’S NOT ONE TO SHOW HER EMOTIONS BUT HERE SEEMS TO BE A GLINT OF APPROVAL IN HER LOOK.
BUT BEFORE SHE CAN SAY ANYTHING, CAPTAIN EISEN’S VOICE IS HEARD OVER THE SHIP’S PUBLIC ADDRESS SYSTEM:
EISEN (V.O.)
Colonel Blair. Report to the Briefing Room -> *
immediately, please.
WITH A SLIGHT SHRUG, FLINT TURNS BACK TO THE WINDOW.
The EISEN VOICEOVER should continue to play as the Player moves back through the various rooms on his way to the Briefing Room. No other conversations will be available (even though he may see other characters) between this scene and the Briefing for Mission A1.
Details
- Source: WC3 PSX
- Run-length: 00:09
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Briefing - Orsini 1
BRIEFING A1 - EISEN -> A1BRFEI
BLAIR ENTERS THE BRIEFING ROOM TO FIND EISEN STANDING OVER THE MAP TABLE, HIS FACE LIT FROM THE GLOWING DISPLAY.
EISEN
Come in, Colonel. It’s time to put that reputation of yours to the test.
*
HE GESTURES TO THE MAP TABLE.
EISEN (V.O.)
Confed Intelligence tells us that the Kilrathi presence is growing here in the Orsini System. You and your wingman are to fly a routine patrol of these three zones and sweep the areas of any hostiles you may encounter.
EISEN LOOKS UP FROM THE DISPLAY TO BLAIR.
EISEN
Understood?
BLAIR
Completely, sir.
EISEN
Very good. You leave immediately.
Wingman choices for Mission A1: Hobbes.
Details
- Source: WC3 PSX
- Run-length: 00:30
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Flight Control - Rachel
LOADOUT (FLIGHT CONTROL) - RACHEL -> A1FCTRA*
COLONEL BLAIR, PREPARING FOR HIS FIRST MISSION, SPOTS THE VICTORY’S CHIEF TECH, RACHEL CORIOLIS. SHE’S A BRASSY, SEXY, PUNKED-OUT MECHANIC IN HER LATE 20’S, DRESSED IN GREASY FUTURISTIC GRUNGE. SHE LIKES PILOTS WHO KNOW WHAT THEIR DOING . . . AND BLAIR CARRIES HIMSELF LIKE HE KNOWS WHAT HE’S DOING.
RACHEL
Chief Tech Rachel Coriolis. -> *
Welcome the to Victory, Colonel.
Heard you’re flying with Hobbes on this one.
BLAIR
-> (snaps)
You got a problem with that, Chief?
RACHEL
No, sir, not at all. I think it’s about time. That cat’s one hell of a pilot
SHE USES A REMOTE CLICKER TO FIRE UP SEVERAL VIDSCREENS, AND GESTURES TO A VIDEO IMAGE OF BLAIR’S FIGHTER.
RACHEL
Here she is: one Hellcat V. She’s prepped, primed, -> *
loaded, locked - - and ready to kick some ass.
BLAIR
Thanks. What about ordnance?
RACHEL
It’s all taken care of. The Captain downloads mission specs to me - - I dope out the weapons requirements. So you’re set to go.
BLAIR
-> (hesitant)
Oh yeah?
RACHEL’S SHARP. SHE KNOWS WHEN SHE’S BEING TESTED.
RACHEL
In the future, sir, you’ll have the option of choosing your own weapons . . .
-> (beat)
Or you can trust my judgment and fly with my default loadout.
-> (sly smile)
I promise, Colonel, never to disappoint.
Details
- Source: WC3 PSX
- Run-length: 00:43
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Flight Control - Hobbes
FLIGHT CONTROL - HOBBES (OPTIONAL) -> A2FCTHBO
AFTER FLYING THEIR FIRST MISSION, BLAIR FINDS HOBBES WAITING FOR HIM.
IF Mission A1 success:
HOBBES
Congratulations, old friend.
BLAIR
Yeah, just like old times, eh? IF Mission A1 failure:
HOBBES
I’m very sorry, old friend. I let you down.
BLAIR
Sure as hell wasn’t all your fault. *
HOBBES
I must say, it certainly felt good to be back out there again.
My gratitude for your trust in me is endless.
BLAIR
Forget it, Hobbes, You’re back where you belong now.
Details
- Source: WC3 PSX
- Run-length: 00:49
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Rec Room - Vaquero
REC ROOM - VAQUERO (SLIDING - A2/A3/A4 ONLY) -> A0RECVQS
SEATED AT A TABLE, LIEUTENANT MITCHELL LOPEZ - - CALLSIGN: VAQUERO - - DOESN’T SEE BLAIR ENTER BECAUSE HE’S BLISSING OUT WITH THE AID OF HEADPHONES, BOBBING HIS HEAD IN TIME TO THE MUSIC. IN HIS LATE 20’S, VAQUERO’S A DECENT, LOYAL PILOT WHO’S DAMN GOOD IN THE AIR BUT LEAVES HIS WORK AND THE WAR ON THE FLIGHT DECK - - ALWAYS ESCAPING TO THE SOUNDS OF HIS MUSIC.
BLAIR TAPS HIM ON THE SHOULDER AND HE SNAPS TO ATTENTION, RIPPING THE HEADPHONES FROM HIS EARS.
VAQUERO
-> (nervously)
Uh, good day, sir.
BLAIR
At ease, Lieutenant. Carry on.
TINNY MUSIC CONTINUES TO BLARE FROM VAQUERO’S HEADPHONES. HE SWITCHES IT OFF.
VAQUERO
Sorry, sir. Rockero from the Celeste System.
-> (beat)
You can tell a lot about a system from its music, you know? Some place, it’s all minor chords. Makes you just wanna run out and do a suicide mission. But this is bright, it heats your blood, makes you want to live a long life.
BLAIR
You a pilot, Lieutenant? Or a musician?
VAQUERO
Oh, I’m a pilot, sir. Pretty good one, too. Check my kill scores.
-> (beat)
But my family, they made guitars for many generations. I’ve got one that’s almost two hundred years old. The sound just keeps getting richer . . . Someday I’m going to open a cantina and bring in the best to play that guitar. A place for old fighter jocks like you and me.
BLAIR
Well, you better line up some other customers. Might not be many of us left.
VAQUERO
Oh, yeah, it’ll be open to one and all. And me, I’ll just sit back, gaze at the beautiful women, and listen to the music . . .
Vaquero’s morale UP:
BLAIR
It’s a nice dream, Vaquero. Hang on to it.
VAQUERO
You bet, sir. Some of these guys? They actually like the killing. Me? I’ll just walk away when this is all over. Vaquero’s morale DOWN:
BLAIR
Are you sure your heart’s in this, *
Vaquero? *
VAQUERO
Don’t get me wrong. I like my job. But some of these guys? They actually like the killing. Me? I’ll just walk away when this is all over.
Details
- Source: WC3 PSX
- Run-length: 01:52
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Barracks - Cobra
BARRACKS - COBRA (OPTIONAL) -> A1BARCBO
BLAIR APPROACHES COBRA. SHE HASN’T SAID ONE WORD TO BLAIR SINCE HIS ARRIVAL ON THE VICTORY.
IF Mission A1 success:
BLAIR
Time we talk, Lieutenant.
COBRA
Ain’t much to talk about, “sir.” You’ve flown with “it” and you both got the job done. IF Mission A1 failure:
BLAIR
Time we talk, Lieutenant.
COBRA
Ain’t much to talk about, “sir.” You should’ve known better than to fly with “it.”
BLAIR
-> (angry)
If you’re referring to Hobbes - -
COBRA
I can’t fly with him, sir.
BLAIR
If you stay on this ship, you’ll have to sooner or later.
COBRA
Don’t put me in the position of having to defend him. I won’t do it.
BLAIR
Why?
COBRA
Let’s just say I’m hardwired that way and nothing you do’s gonna change that.
BLAIR THINKS A MOMENT, COMES TO A DECISION.
BLAIR
Look, I’ll try and keep you two separate on offensive assignments.
COBRA
I’m not asking for special favors.
BLAIR
We need every good pilot we’ve got.
-> (beat)
And just so you know: I’d trust Hobbes with my life.
COBRA
-> (chilly smile)
That’s your choice.
Details
- Source: WC3 PSX
- Run-length: 01:03
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Briefing - Orsini 2
BRIEFING A2 - EISEN -> A2BRFEI
-> BLAIR APPROACHES EISEN AT THE MAP TABLE.
EISEN
Let's get started, Colonel.
EISEN POINTS TO THE MAP DISPLAY.
EISEN (V.O.)
One of our tracking stations reports Kilrathi activity in these regions. I'd like you to run a patrol through there and sweep the areas.
(beat)
The station's report is sketchy. You might encounter some sort of Kilrathi cap ship.
EISEN
Go to it, Colonel.
Wingman choices for Mission A2: Hobbes, any other pilot Blair has had a conversation with. Cannot be Flint since Blair hasn't really spoken to her yet.
Details
- Source: WC3 PSX
- Run-length: 00:25
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Rec Room - Rachel
REC ROOM - RACHEL (SLIDING - A3/A4 ONLY) -> A0RECRAS
BLAIR’S HAPPY TO SEE THE SHIP’S CHIEF TECH, RACHEL, SITTING AT A TABLE, LOOKING OVER THE SPECS OF A NEW FIGHTER.
RACHEL
Hey, Colonel.
BLAIR
Hey!
RACHEL
Pull up a chair.
BLAIR
-> (taking a seat)
Thanks, Chief.
RACHEL POINTS TO THE SPECS ON THE TABLE.
RACHEL
Let me know if I’m out of line here, but the word is there’s a test pilot flying in on one of the new Excaliburs. Is that true?
BLAIR
Command doesn’t tell me everything.
RACHEL
I hope its true. I can’t wait to get my hands dirty with one of those pups.
BLAIR
-> (grins)
You really like your job, don’t you, Chief?
RACHEL
‘Course. I just hope the test pilot’s not some priss who won’t let me touch his equipment.
BLAIR
-> (chuckles)
I gotta give it to you, you really get to the point.
RACHEL
Yeah, well, I never really cared much for gray area. That’s why I do what I do. Either and engine part works or it doesn’t.
BLAIR
Machines don’t lie.
RACHEL
Not as much as people do, anyway.
*
BLAIR
Aren’t you being a little hard on people?
SHE LOOKS AT HIM AND SMILES AGAIN.
RACHEL
They gotta pass inspection. Same as anything else.
-> (beat)
‘Course, I got certain hours for that.
BLAIR
And do we keep this schedule posted, Chief?
RACHEL
Only for a select few, sir.
Details
- Source: WC3 PSX
- Run-length: 00:59
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Briefing - Orsini 3
BRIEFING A3 - EISEN -> A3BRFEI
CONDITION: IF Blair has had a conversation with 3 of the following pilots - - Cobra, Maniac, Vagabond, Vaquero:
EISEN
Ready to get down to business? CONDITION: IF Blair has NOT had a conversation with 3 of the following pilots - - Cobra, Maniac, Vagabond, Vaquero:
EISEN
Colonel, I’d like to discuss your attitude. *
Seems you’re under the impression you’re *
too good for my crew. *
(angry) *
Now, I suggest you get to know them and start flying with them. Is that clear?
BLAIR
As a bell, sir.
EISEN
Fine. Let’s get down to business, shall we?
BLAIR
Yes, sir.
EISEN POINTS TO THE MAP.
EISEN (V.O.)
Confed has a cargo ship loaded with med supplies that must be escorted to this jump point.
-> (beat)
Unfortunately, news of this shipment somehow leaked out and you will undoubtedly come under Kilrathi attack
Good Luck, Colonel..
Wingman choices for Mission A3: Hobbes, any other pilot Blair has had a conversation with. Cannot be Flint since Blair hasn’t really spoken to her yet.
Details
- Source: WC3 PSX
- Run-length: 00:49
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Gunnery - Flint
GUNNERY - FLINT (OPTIONAL) -> A4GUNFLO
FLINT: GAZING OUT INTO THE STARFIELD, THINKING. SHE CATCHES BLAIR’S REFLECTION IN THE GLASS, BUT CONTINUES LOOKING OUT INTO SPACE.
FLINT
Sir.
BLAIR
They call you Flint, right?
SHE TURNS, LOOKS DIRECTLY AT HIM.
FLINT
So you have looked at the flight roster . . .
CONDITION: IF Blair has chosen Cobra, Vagabond, or Vaquero as wingman for Missions A2 or A3.
BLAIR
Are you making a request, Lieutenant? CONDITION: IF Blair has chosen only Hobbes or Maniac as wingman for Missions A2 or A3.
BLAIR
I’ve given it a glance.
FLINT
Then you know there are other pilots here aside from those you’ve flown with on other missions.
BLAIR
Wingman assignments were still my prerogative, last time I checked.
FLINT
Sir, I come from a long line of fighter pilots. My brother, my father, his father before him . . . Guess you could say it’s in my blood.
BLAIR
Your point being . . .?
FLINT
I know your record. I would’ve at least expected you to take a look at the Victory’s. We’ve racked up our share of kills. We’re not scrubs out here.
BLAIR
Nobody said you were.
FLINT
Suppose you’re afraid I’ll peel off the first time we engage?
BLAIR
What about the 20th time? Or the 30th? Will you fatigue even a split second? Or get a twitchy finger?
-> (beat)
The wingmen I fly with . . . I need guarantees.
FLINT
Respectfully, sir, if you only fly when there are guarantees, you won’t be flying much . . .
Flint’s morale UP:
AFTER A BEAT, BLAIR GRINS
BLAIR
You have any recommendations?
THERE IS THE BAREST HINT F A SMILE FROM FLINT - - IT’S MORE FROM HER EYES, HER POSTURE, HER VOICE.
FLINT
Oh, I wouldn’t presume to do your job for you, sir. I just work here.
SHE TURNS BACK TO THE WINDOW. Flint’s morale DOWN:
BLAIR SHRUGS
BLAIR
I’m sorry you feel that way, Lieutenant. But I gotta go with my gut.
FLINT JUST TURNS BACK TO THE WINDOW.
Details
- Source: WC3 PSX
- Run-length: 01:24
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Briefing - Orsini 4
BRIEFING A4 - EISEN -> A4BRFEI
NOTE TO ORIGIN: This briefing is based on a “skippers” mission, borrowed from Tim Ray’s 1/20/94 Mission H3. Tim Ray’s 3.1/94 update documents a different Mission A4, and would require a different briefing.
EISEN
Let's get down to business, shall we?
BLAIR
I'm ready, sir.
EISEN (V.O.)
A Confed civilian transport ship is moving through the Orsini System. She’s going to need escort. Especially since Intell reports that the Kilrathi are testing a new “cloaked” missile.
-> (beat)
Confed has code-named these new weapons “Skippers” because they apparently skip in and out of cloak every few seconds to maintain contact with their target. You can see them one second . . . then they’re gone the next.
EISEN LOOKS AT BLAIR
EISEN
There are a lot of civilian lives at stake here. -> *
BLAIR
I’ll do my best, Captain.
EISEN
I'm sure you will
Wingman choices for Mission A3: Hobbes, any other pilot Blair has had a conversation with.
Details
- Source: WC3 PSX
- Run-length: 00:47