WC3 Movie Index: Blackmane
Flight Control - Rollins
FLIGHT CONTROL - ROLLINS (SLIDING) -> E0FCTRLS
ROLLINS STANDS WITH A GROUP OF OTHER CREW MEMBERS AT A TERMINAL, WATCHING BARBARA MILES WRAP UP A NEWSBRIEF ON A MONITOR. -> *
BARBARA (V.O.)
This is Barbara Miles, for TNC. -> *
ROLLINS LOOKS UP FROM THE SCREEN AS BLAIR APPROACHES. -> *
ROLLINS
Still buying the fantasy that we’re winning the war?
BLAIR
Why the hard-on for the opposite take?
ROLLINS
Because you’d have to be blind not to see that things are going bad, and getting worse.
BLAIR
Excuse me?
ROLLINS
Fact: We haven’t had shore leave in months.
Fact: All we do is move from one defensive mission to another.
Fact: Our entire force is constantly in retreat.
Now is that just my imagination? Or is this whole war effort unraveling before our eyes?
BLAIR
Fact: We have a communications officer with far too much time on his hands - - dangerously spreading fear, uncertainty and doubt throughout the ship. From now on, Mister, you spout your theories to anyone, I’ll have you reassigned to Waste Recycling.
Details
- Source: WC3 PSX
- Run-length: 00:45
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Blair - Locker
NOTE: This scene can be initiated by clicking on ANGEL’S PHOTO IN BLAIR’S LOCKER. It should be available for play and replay up to the Briefing for Mission K3.
BARRACKS -> E0BARBL *
BLAIR ENTERS THE BARRACKS AND SEES THAT HIS LOCKER IS OPEN. HE STUDIES (I.E., CLICKS ON) THE PHOTO OF ANBEL HANGING THERE AND WE
DISSOLVE TO:
MIDGAME: EXT. VESPUS - ANGEL (FLASHBACK - SLIDING - SERIES E THROUGH K) -> 07ANMEM
ANGEL AND BLAIR WALK HAND-IN-HAND ALONG THE BLUFF OVERLOOKING THE GLITTERING SEA. A LIGHT BREEZE BLOWS THROUGH HER HAIR. THEY STOP AT THE EDGE OF THE CLIFF AND DRINK IN THE BEAUTY. THEN LOOK AT EACH OTHER . . .
DISSOLVE TO:
THE TWO OF THEM . . . ON THE GROUND . . . BEGINNING TO MAKE LOVE . . . SHE LOOKS INTO HIS EYES.
ANGEL
Is this forever?
BLAIR
-> (chuckles)
Forever isn't long enough . . .
THEY KISS . . . THE SEA BELOW GLOWS WARMLY . . .
DISSOLVE TO:
ANGEL’S PHOTO IN BLAIR’S LOCKER. HE STARE AT IT SADLY.
Details
- Source: WC3 PSX
- Run-length: 00:42
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Bridge - Eisen
BRIDGE - EISEN (SLIDING - SERIES E ONLY) -> E0BRIEIS
If BLAIR won MISSION B3/C3:
EISEN
I don't know whether to thank you or curse you for winning us Flash on a permanent basis...
BLAIR
Little of both, I guess. IF BLAIR lost MISSION B3/C3:
EISEN
Have I taken the time to thank you for the good work you did in the Locanda System?
BLAIR
No need, sir.
EISEN
I wish I had more pilots like you, Colonel. Might make the war end sooner. I'm especially glad that you haven't let the Victory cramp your style.
BLAIR
Thank you, sir.
Details
- Source: WC3 PSX
- Run-length: 00:40
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Briefing - Blackmane 1
BRIEFING E1 - EISEN -> E1BRFEI
EISEN
Let's get started, Colonel.
BLAIR
Yes, sir.
EISEN (V.O.)
We’ve got a simple job ahead of us. We’ve got control of the sector base and jump point. The Kilrathi want that control. Let’s keep them at bay, gentlemen. We can’t give up ground here, Colonel.
EISEN
Give us your best, Colonel. Dismissed.
Wingman choices for Mission E1: Cobra, Flash*, Flint (IF not grounded), Hobbes, Maniac*, Vagabond, Vaquero.
Details
- Source: WC3 PSX
- Run-length: 00:23
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Flight Deck - Rachel
FLIGHT DECK - RACHEL (SLIDING - E2/E3 ONLY) -> E0FDKRAS
RACHEL CHECKS OUT A FIGHTER, PUNCHING NUMBERS INTO A HAND HELD PDA.
*
RACHEL
Colonel, can we chat off the record?
BLAIR
Don’t we usually?
RACHEL
Yeah. That’s one on the things that I like about you.
-> (beat)
And the fact that I like you is why I wanna say -> *
this . . .
SHE HESITATES
BLAIR
Go ahead.
RACHEL
-> (beat)
You’ve got a look in your eyes that I’ve seen before.
-> (beat) -> *
I had this fella, see? And he went out one day and
saw his wingman get fried. He started to blame -> *
himself. And no matter what I said or anybody else, -> *
it didn’t matter.
-> (beat)
A few days after that he took out a Thunderbolt and just kept going. He hit a jump point just as the Kilrathi were coming through.
(MORE)
RACHEL (CONT’D)
There were a lot of fireworks . . .
-> (beat)
He might still be out there as far as I know. They never found him . . . Not even a trace . . .
-> (beat)
And that look in your eyes is the same look that he had just before he went out on that mission . . .
-> (beat)
Do you wanna talk about it?
Rachel’s morale UP:
BLAIR
(beat)
I had someone too. I keep having these nightmares: I can’t get them out of my head. Maybe she ditched her craft in some neutral territory - - maybe she found out a way to sidestep the war entirely. But I kept thinking, one way or another . . . I’d hear.
(beat)
Only I haven’t.
RACHEL
Hey, maybe my gut and your gal got together out there.
BLAIR
At least they’d be alive.
RACHEL
Yeah. But then I’d have to kill him when he came back . . .
SHE LAUGHS - - AND AFTER A MOMENT BLAIR DOES TOO. Rachel’s morale DOWN:
BLAIR
I wish I could, Chief. I had someone too . . . Still have, hopefully. But it doesn’t do any good to talk about these things. *
BLAIR LEAVES, RACHEL LOOKING AFTER HIM.
Details
- Source: WC3 PSX
- Run-length: 01:52
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Barracks - Maniac
BARRACKS - MANIAC (SLIDING - E2/E3 ONLY) -> E0BARMAS
CONDITION: This scene available only IF E0FDKRAS (Rachel on the flight deck) played.
MANIAC’S FLIPPING THROUGH A MAGAZINE AND SNORTS WHEN HE SEES BLAIR WALK IN.
MANIAC
Well, if it isn’t loverboy, himself. I saw you puttin’ the moves on everybody’s favorite little grease monkey.
BLAIR
Are you jealous?
MANIAC
Aw, I don’t think getting into her pants requires any high-risk maneuvering.
Maniac’s morale UP:
BLAIR
Just the fact that it takes maneuvering leaves you breathing my engine exhaust, doesn’t it?
MANIAC
(looking at magazine)
Oh man . . . I’ve dated all you girls! Maniac’s morale DOWN:
BLAIR
(sarcastic)
Well, I made my pitch - - but she’s more interested in “real” pilots . . . like you.
MANIAC
(looking at magazine)
You like me, don’t you! I like you.
Details
- Source: WC3 PSX
- Run-length: 00:42
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Briefing - Blackmane 2
BRIEFING E2 - EISEN -> E2BRFEI
INSERT Standard Opening.
EISEN
Listen up, Colonel. As usual, we have our work cut out for us.
BLAIR
No doubt, sir.
EISEN (V.O.)
Now that we’ve broken the Kilrathi siege can finally move in. We need to escort the incoming convoys, and get them to the base without any dents. That means a little housekeeping to clear the way. We’re doing good: let’s keep it up.
BLAIR
Ready to go, sir.
EISEN
I like that enthusium! Dismissed!
INSERT Standard Closing.
Wingman choices for Mission E2: Cobra, Flash*, Flint (IF not grounded), Hobbes, Maniac*, Vagabond, Vaquero.
Details
- Source: WC3 PSX
- Run-length: 00:31
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Gunnery - Flint
GUNNERY - FLINT -> E3GUNFL
CONDITION: IF Flint NOT grounded.
FLINT
It feels good, what we’ve been doing here.
BLAIR
Why, are the stakes less personal in this system:
FLINT
I hate to admit it. Those are real people down there, just as real as the people I knew back in the Locanda System. but I can’t say they’re as real to me, though.don’t have an image of them in my mind . . .
BLAIR
You’d burn out very quickly, if you did. CONDITION: IF Flint grounded.
FLINT
You made some nice moves on that last mission. Of course, one can only tell so much from aboard ship.
BLAIR
Look, I know it’s been hard on you, sitting on the sidelines.
*
*
*
FLINT
Yeah, sometimes I hate myself because I actually feel lucky there is a war.
BLAIR LOOKS AT HER AND SHAKES HIS HEAD.
BLAIR
-> (pensive)
I knew - - I mean, I know someone who feels that way. She lives to fight “the good fight".
FLINT
For me, it’s flying - - I love the purity . . . Nothing -> *
holding me back . . . -> *
BLAIR
Only pilots know that feeling. -> *
Scene ends IF Flint NOT grounded.
Scene continues ONLY IF Flint grounded.
FLINT
Look, what I’ve been trying to say is that I exist to do one thing: fly. I’m requesting reinstatement on the flight roster, sir. Cheerleading from down here is not my specialty.
Flint’s morale UP:
BLAIR NODS AND SMILES.
BLAIR
You know, you’re right. What the hell took you so long?
FLINT
(grins)
Not all of us maneuver at warp speed, sir.
Thank you, sir. Flint’s morale DOWN:
BLAIR
That’s and issue to be taken up with Captain Eisen.
FLINT
The regs say you have authority - -
BLAIR
Regs are meaningless if a captain and a wing commander aren’t in sync. Now, if the
Captain has no problem - -
HE GESTURES VAGUELY.
BLAIR
- - I won’t stand in the way.
FLINT
(disappointed)
Yes, sir.
Details
- Source: WC3 PSX
- Run-length: 01:44
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Briefing - Blackmane 3
BRIEFING E3 - EISEN -> E3BRFEI1
CONDITIONAL OPENING: One of the two following openings plays IF Flint was grounded:
IF Blair reinstated Flint in E3GUNFL:
EISEN
Ah, Colonel! Good call putting Flint back on the roster. We need every good pilot we can get. I think she’s got her head back on straight. IF Blair left Flint’s status up to Eisen in E3GUNFL:
EISEN
Colonel, I’ve put Flint back on the roster. I’m not real impressed with how you passed the buck. Frankly, I think she’s got her head back on straight.
We then continue with normal opening:
EISEN
Let’s get started.
EISEN GESTURES TO THE MAP TABLE.
EISEN (V.O.)
We’ve got a weapons convoy coming in. If we can get it through the blockade, the base will have a chance at defending itself. We must protect this convoy at all costs.
INSERT Standard Closing ST. PG. 2
Wingman choices for Mission E3: Cobra, Flash*, Flint, Hobbes, Maniac*, Vagabond, Vaquero.
Details
- Source: WC3 PSX
- Run-length: 00:44