What is with the Nephilim?

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For some reason, the Broadsword's Mass Drivers seem more powerful and rapid fire than the Sabre's to me. And go the 500th post!
 
Chernikov said:
Also, you must remember that the Morningstars have to worry about hitting each other (although not too badly; the shields can take a good hit and keep going).
Come one, worry about hitting each other? Of course they don't.
Also, considering who was flying the Morningstars, I wouldnt rule out a collision.
I would rule out a collision considering who'e flying. Maniac might be a bit on the crazy side, but he knows how to fly. His wingman are also test pilots meaning they know how to fly. They may be hot shots, but that doesn't mean they'll go in on full burners, guns blazing, and screw anyone who stands in their way.

And Sabre v. Broadsword... the Sabre's two particles and two mass drivers (not only outpowering but also outranging the three MDs of the Broadsword) are a lot easier to bring to target than the guns mounted on the Broadsword.
Not from my experience. The MD's have a better refire rate, and while they do have a shorter range you can use all of them at the same time, while the Particles with their longer range won't be used with MD's. I kill much faster when I find myself using just one type of guns.


I dont consider the Mace an issue if you can hit it as soon as it gets within gun range. At that point, unless the Morningstar immediately breaks and evades when it launches the Mace, it will be much closer to the missile than the Epee, which will take very little damage as opposed to the Morningstar.
The 'star, and therefore the Mace will still be out of range, and the Epee won't know that a missile is about to be fired. And than, he won't necessarly know what kind of missile is coming his way.

And if you can get behind someone in the Epee and stay there, it doesnt matter how thin your shields are. The initial pass is the only chance for an inferior pilot in the Morningstar.

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Of all the guns in the WCU I think the mass drivers are consistently one of the best. They're in all the games and have some of the best refire and sustained firing rates out of all of them. And then there's the CMDs
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Earthworm: Maniac not go in balls to the wall and guns blazing? erm... better stay away from the arakh for a while.

As for the Mace missile being lit up in your own face: there arent many missiles the size of a large torpedo that you can easily outrun... its sort of obvious when someone fires a Mace. Although the pilot being able to do something about it is admittedly debatable.

You like bursts of fire, I like large bursts interspersed with streams of lighter fire, hence my liking for long-range particle guns for sniping and the mix of particles and MDs for close range knifefighting. Just send a steady stream in and *splat* goes the Dralthi. Same for the Raptor from WC1... it has guns with almost identical refire rates and I can kill almost as fast with it. Faster at times becuase I dont have to worry about shields as much.

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Build a man a fire and he will be warm for a night. Light a man on fire and he will be warm for the rest of his life.
 
Yes, EW, LOAF, I'm well aware of the... explosive... aspects of the WC2 Mace
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. But, given the particle gun's limited range, and the Epee's very high AB speed... also taking into consideration pilot reaction times... I just don't see how you could possibly knock down the Epee unless it was the last thing you did.

And besides, you still have to face the approaching ship - ie., you need me to be dumb enough to try and go head-to-head in a ship made of toilet paper
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. I think that's highly unlikely. At the least, you'll find me Shelton-sliding to the side. Since I (personally) never start a slide until the enemy fires at me, your Mace will be way out of position and totally harmless.

In conclusion, save the Mace for Fralthra and Seether...
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A joke? Not really. When flying something heavy (like the Dragon), I almost always go head-to-head. Hence, the Mace is quite effective against Seether. So are Darts, but not quite as effective.
 
Have had a Mace shot out from under me by flak. It was on that late SO2 mission. I remember the Epees were somewhat tough when you had to face them during the Jason "Quarto's favorite character" Bondarvesky part of SO1, and I liked them as a fighter. My strategy was to keep and a distance and take advantage of the range of the Particle cannons. You could often rip a ship apart before it could fire a shot.

If my math skills still work, I figure with 508 posts, this thread accounts for 2.5 % of all the posts made in the General WC Chat section.
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I hate the Epee. It’s the worst fighter I ever flown.
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Whenever I hear Anger talking about he strike version of Epees, the one with no missiles and one torp I always laugh so hard that I immediately die during the next mission.

BTW, if you have the Mace shot down close to you, than you’re way to close to fire
 
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I hate the Epee. It’s the worst fighter I ever flown.
The Epee's a fighter?
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I thought it was a manned missile.
Seriously though, I suspect that an Epee with a torpedo could, maybe - just maybe - deliver it (but probably wouldna go home). It is, however, a highly ridiculous notion
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Are we speaking in realistic terms again? Cos if you just take out the fighter cover, and the lock outside flak range, an Epee could quite possibly handle a small capship.
 
You'd still have to be well inside the Flak range to fire it, unles you want the torp to get shot down that is. And the Epee can't handle too much Flak.
 
Yeah, it would go with other Epees that would get shot down equally fast.
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Seriously, the idea of sending a light fighter that is horribly weak, against a capship is stupid. A Broadsword with an escort of two Ferrets or Rapiers would be much more effective, and has actually some chances to get back home.
 
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My armor had been dinged and my shields were down a bit. I fired a Mace, there was a flash and then the cut to my ships being destroyed. I'm pretty sure it was the Mace that took me out, sinc I didn't see or hear an AMG and there were no enemy fighters left.
 
Earthworm said:
I hate the Epee. It’s the worst fighter I ever flown.
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Whenever I hear Anger talking about he strike version of Epees, the one with no missiles and one torp I always laugh so hard that I immediately die during the next mission.

I don't know what you guys have against the Epee, I like it. It's size make it hard to aim at, it's fast enough to buzz around heavy fighters and it has the most efficient guns in WC2: particles. Unlike the Ferret it has missiles (ok few) and ITTS, and it's shield and damage display is like the other ships. I've once edited a WC2 mission I found really hard in the Rapier to use the Epee and then found it easy.

The only ship I hate in WC2 is the Rapier. No visibility and it handles like sh**.
 
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